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  1. In Cartographers: A Roll Player Tale, players compete to earn the most reputation stars by the time four seasons have passed. Each season, players draw on their map sheets and earn reputation by carrying out the queen's edicts before the season is over. The player with the most reputation stars at the end of winter wins!

  2. While the game is a spiritual successor of Lords of Hellas and implements a lot of core gameplay aspects, there will be a lot of new mechanics and twists, so prepare yourself for a fresh, new thematic experience!

  3. "Commands & Colors: Ancients" depicts warfare from the Dawn of Military History (3000 BC) to the opening of the Dark Ages (400 AD). Quite an ambitious undertaking for one game, yet Commands & Colors by design is a unique historical wargame system which allows players to effectively portray stylized battles from this time in history. The 15 battles, showcased in the scenario booklet, although ...

  4. Santorini is an accessible strategy game, simple enough for an elementary school classroom while aiming to provide gameplay depth and content for hardcore gamers to explore, The rules are simple. Each turn consists of 2 steps: 1. Move - move one of your builders into a neighboring space.

  5. This set includes the storybook and cards for The Dragon's Demand Adventure Path as well as a modular core for infinite scenarios that allows you to control the difficulty and speed of play. The Pathfinder Adventure Card Game Core Set includes: 440 cards featuring a wide array of powerful weapons, magical spells, protective armors, versatile ...

  6. In Kingdomino, you are a lord seeking new lands in which to expand your kingdom. You must explore all the lands, including wheat fields, lakes, and mountains, in order to spot the best plots, while competing with other lords to acquire them first. The game uses tiles with two sections, similar to Dominoes. Each turn, each player will select a ...

  7. Your choices determine whether Europe is elevated into the bright modern era or remains festering in dark feudalism. In Pax Renaissance, you have two actions each turn. As in other Pax games, you can acquire cards in a market, sell them out of the game, or play them into your tableau. You can also stimulate the economy by running trade fairs ...