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  1. Hako Onna is a game of horror hide-and-seek. One player plays the “Hako Onna” (the Woman in the Box), and the rest are “Visitors”, who are trying to escape from the mansion.

  2. Source of the Nile (1980) Freelance design redesigned by Avalon Hill. Designed by David Wesley & Ross Maker. Development by Mick Uhl. A semi-role playing game of exploration in Africa. Unique feature is the plastic coated mapboard surface which allows routes to be traced directly on the map with special crayons.

  3. The integrated, easy to learn air-land combat system allows for unit efficiency, armor effects, light infantry, attack helicopters, Close Air Support, Cruise Missiles, and the particularly tough terrain of Korea. Make no mistake: Next War: Korea is not an Introductory wargame.

  4. Additionally, the non-storyteller players score 1 point for every vote received by their card. The game ends when the deck is empty or if a player has scored at least 30 points. In either case, the player with the most points wins. The Dixit base game and each expansion contains 84 cards, and the cards can be mixed together as desired.

  5. In CATAN (formerly The Settlers of Catan ), players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces.

  6. Three levels. A Wargame will be at one of three levels of warfare - tactical, operational, or strategic. Tactical games depict a skirmish, battle or series of battles, using smaller scale units and maps that depict a battleground that is a few miles or less - sometimes much less - in size.

  7. 18xx is the collective term used to describe a set of railroad-themed stock market and tile laying games. The 18xx set has two main branches: the 1829 branch (1829, 1825, 1853, and 1829 Mainline) and the 1830 branch (1830, 1856, 1870, etc). There are also a number of crossover games which sit somewhere between the two branches (eg 1860).

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