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  1. Classification. "Show me a good loser, and I'll show you a real loser." Oneupmanship is a satirical board game where the players struggle for money, power, and ego. The winner is the first player to earn $100,000 through any means possible: playing the stock market, building skyscrapers, gambling, or collecting trophies.

  2. Joe is the designer of The Hand of Destiny (formerly Griphold Tower) and Roll Crawl, along with a number of unofficial micro variants of existing published games, including Gloomholdin' (Gloomhaven), Mage Lite (Mage Knight), Mistsmall (Mistfall), Pocket Watch (Set a Watch) and Mitty Rogue (Mini Rogue).

  3. 2017年1月10日 · 1) 3 common rules confusions: - You have an unlimited number of actions each generation, but may only take 1 or 2 at a time (your turn). After the other players’ turns, you get a new turn. Only if you passed (did no action on your turn) you are out and may not have any more turns during that action phase. - Setup: Choose your starting cards ...

  4. It's a fierce race, filled with catnip-fueled shenanigans and rockets that go boom! Who will emerge victorious in this epic race, claim their paws on the infinite treasures of the Milky Way, and become the true cosmic conquerors? MLEM: Space Agency is a family board game where you step into the shoes of fearless captains of cosmic expeditions.

  5. The Fighting Wings series of games was designed by J.D. Webster and covers air combat in World War II. The series goes into great detail in attempting to model all aspects of the air war as realistically as possible which results in a fair amount of complexity. Each of the games focuses on a particular place and time period and includes a large ...

  6. Andrew Jackson’s Battles is a two-player tactical simulation of battles on the American frontier during the early 19th century, concentrating on the two major actions (Horseshoe Bend and New Orleans) in which Andrew Jackson participated. While these battles often involved relatively small armies for the era, they proved decisive in shaping ...

  7. LEE’S INVINCIBLES: VOLUME II focuses on Lee’s 1863 Gettysburg Campaign from Fredericksburg to Harrisburg. As Lee can you do what wasn’t done and defeat the Union army leading to the capture of Washington DC and independence for the Confederacy? As Hooker or Meade can you defeat Lee and drive his army into the Potomac forcing his surrender and ending the war years early. Each ...

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