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  1. Gift of the Nile is a solitaire game where you play the Pharaohs of Ancient Egypt’s many successive ruling dynasties beginning in 2686 BC. The goal of the game is to build a prosperous, victorious Egyptian Empire. On a map of Northeast Africa, you will annex the various “Sepats” (chiefdoms) that you encounter.

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  2. A hilarious comic book card game that combines luck, skill, tactics and bluffing. Build your legendary civilization to stand the test of epochs. Be the first inhabitant of the valley to hatch and own three dragons — by any means. 2 simulations to refight the actions on the flanks at the battle of Gettysburg.

  3. boardgamegeek.com › video › 402858BoardGameGeek

    2022年10月6日 · Townsfolk Wanted! 派遣小鎮 》 ?遊戲人數: 2-4? | 遊玩時間: 40-80分鐘? ?遊戲介紹: 在《派遣小鎮》中玩家扮演公會長 透過各種工人幫忙探險與經商建立財富 遊戲最後最多財富的人就會名揚四海! ?機制: 公開輪選 隨機物件 成套蒐集 結束獎勵 ?前導介紹? 00:00 遊戲介紹 00:33 玩家設置 00:45 中央設置 01:31 遊戲 ...

  4. Classification. Designed by Bruno Cathala and Ludovic Maublanc, Cleopatra and the Society of Architects is a fun and engaging game that includes a three-dimensional palace that players compete to build. Players strive to become the wealthiest of Cleopatra's architects by constructing the most magnificent and valuable parts of her palace.

  5. It’s up to a handful of brave investigators to explore these cursed places and uncover the truth about the living nightmares within. Designed by Corey Konieczka, Mansions of Madness is a macabre game of horror, insanity, and mystery for two to five players. Each game takes place within a pre-designed story that provides players with a unique ...

  6. Classification. A game of Tenpenny Parks is played over five rounds, called months. Each month players take turns placing workers on the gameboard to take actions like removing trees, building concessions and attractions, and buying more property in order to make their growing theme parks as attractive to visiting people (VP tokens) as possible.

  7. Weimar is a tense and exciting card-driven game (CDG) on a most interesting topic. Cards may be played for the event, for public opinion, or for actions in the street. In each of the six game turns, the parties play one agenda that defines their strategy for the turn (e.g., modifying their twelve-card play deck, defining issues, getting ...