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  1. Twelve factions, each with unique characteristics, populate this world of varying terrains. Here you will compete to erect buildings and merge them into cities. Each game allows you to create new combinations of factions, homelands, and abilities so that each game isn't the same as another.

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  2. In 1871, with Canada only four years old, the Prime Minister calls for a massive undertaking: a transcontinental railway to link the established eastern provinces with the newly-added western province. Between them lay the vast, undeveloped interior.

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  3. 2021年6月18日 · Description. Edit. In this 1-4 player strategic board game, you will lead a unique, asymmetric hero and their army, trying to be the ultimate victor in a war that unfolds over approximately 120 minutes.

  4. In Werewords, players guess a secret word by asking "yes" or "no" questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who is not only working against you, but also knows the word.

  5. Fantasy Realms takes seconds to learn: Draw a card, discard a card — though you can draw from the deck or the discard area! Make the best hand you can by making the best combos. The game ends when ten cards are in the discard area. Aim for the highest score to win!

  6. Fulfill your quest to leave your legacy! Plan and build a modern, scientifically managed zoo to support conservation projects. Build an intergalactic empire through trade, research, conquest and grand politics. Influence, intrigue, and combat in the universe of Dune. Compete with rival CEOs to make Mars habitable and build your corporate empire.

  7. In Werewords Deluxe Edition, players guess a word by asking "yes" or "no" questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who is not only working against you, but also knows the magic word.