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  1. A finite game is played to win. Card games, poker rounds, games of chance, bets, sports such as football, board games such as Monopoly, races, marathons, puzzles, Tetris, Rubik's Cube, Scrabble, sudoku, online games such as World of Warcraft, and Halo -- all are finite games. The game ends when someone wins.

  2. Time Between Worlds are "the pivotal epochs in world system transformation as times involving profound educational disruption and innovation. These were times when all four of the major crisis vectors—sense-making, meaning making, legitimacy, and capability—are beset by disruptions of intergenerational transmission.A time between worlds is ...

  3. The hypothesis of the Axial Age (Eisenstadt & Wittrock, 2005) also illustrates the similar historical and cultural features between ancient Chinese and Western civilizations. After the chaos and disunity of the Axial Age, the Qin state first unified ancient China (the

  4. The core principle is to find the optimal solution, which achieves the best matching between simulated and real target empires. Here, we focus on the continuous rise and fall cycles of empires, and China has provided ideal big data of historical trends.

  5. In a sovereign money system, the process would be much the same, but instead of raising or lowering interest rates, the Monetary Policy Committee (or a new Money Creation Committee) would directly increase or decrease the rate at which new money is created by the Bank of England. (The banks by this point would no longer be able to create money ...

  6. 2024年1月15日 · Theos: "With the advent of the internet, and with the latest advances in AI, complexity science, and blockchain technologies, we now have the opportunity to create novel protocol-based social coordination systems. Widespread transition to a new paradigm now involves people opting in to a digital social-economic network when they are ready ...

  7. 2016年12月20日 · The Thermodynamics of Empire. STONELEIGH: "The thermodynamics of empire is an underlying theme in Homer-Dixon’s discourse, particularly in relation to ancient Rome, although parallels are drawn with the present day. Homer-Dixon has a talent for vividly illustrating his descriptions of Rome’s dominance and subsequent decline with examples ...

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