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  1. Contents. Halo (franchise) Halo is a military science fiction media franchise, originally developed and created by Bungie and currently managed and developed by 343 Industries, part of Microsoft 's Xbox Game Studios. The series launched in 2001 with the first-person shooter video game Halo: Combat Evolved and its tie-in novel, The Fall of Reach.

  2. en.wikipedia.org › wiki › TetrisTetris - Wikipedia

    Tetris (Russian: Тетрис [a]) is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. [1] It has been published by several companies for multiple platforms, most prominently during a dispute over the appropriation of the rights in the late 1980s. After a significant period of publication by Nintendo, in 1996 ...

  3. en.wikipedia.org › wiki › Video_gameVideo game - Wikipedia

    A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset.

  4. e. This is a list of video games that have sold the highest number of software units worldwide. The best-selling video game to date is Minecraft, a sandbox game released by Mojang in November 2011 for a wide range of PC, mobile and console platforms, selling more than 300 million copies across all platforms. Grand Theft Auto V and EA's Tetris ...

    • Overview
    • Development and History
    • Other Media
    • Reception

    The Doom video games consist of first-person shooters in which the player controls an unnamed space marine commonly referred to as Doomguy; in the 2016 series, the protagonist is called the "Doom Slayer" or just "Slayer" in later entries. The player battles the forces of Hell, consisting of demons and the undead. The games are usually set within sp...

    Classic series

    The development of the original Doom started in 1992, when John Carmack developed a new game engine, the Doom engine, while the rest of the id Software team finished the Wolfenstein 3D prequel, Spear of Destiny. The game launched in an episodic format in 1993, with the first episode available as shareware and two more episodes available by mail order. The first episode was largely designed by John Romero. The title proved extremely popular, with the full version of the game selling one millio...

    Doom 3 and cancelled fourth game

    The troubled development of Quake had resulted in major staffing changes at id by 2000, with a number of key figures from the development of Doom having departed. This included the original designer John Romero, who was fired in 1996. In the interim, the company had hired former Doom modder Tim Willits. By 2000 a new non-Doom game was being designed, but id staff had a "lack of enthusiasm" for the project, and strongly desired to remake the original Doom instead. John Carmack, among others, a...

    Revival series

    After the 2013 scrapping of the Doom 4 project, Willits stated that the next game in the Doom series was still the team's focus. Hugo Martin was hired as creative director that year and would go on to be a key figure in the revived franchise. The game was announced simply as Doom in 2014. It was released to generally positive reception in 2016, with a glory kill mechanic and additional platforming manoeuvres among the main gameplay additions.The game's multiplayer mode received three small do...

    Novels

    A set of four novels based on Doom were written by Dafydd ab Hugh and Brad Linaweaver, and were published between June 1995 and January 1996 by Pocket Books. The books, listed in order, are titled Knee Deep in the Dead, Hell on Earth, Infernal Sky and Endgame. The unnamed Marine is called "Flynn Taggart" or "Fly" in the novels. The first two books feature recognizable locations and situations from the first two games. A film novelization was released by Pocket Star Books in 2005. It was adapt...

    Comic book

    A one-shot comic book written by Steve Behling and Michael Stewart with art by Tom Grindberg was released in May 1996 by Marvel Comics as a giveaway for a video game convention.[citation needed] and has gained a cult following for its over-the-top dialogue. Phrases such as "rip and tear" and "huge guts" have since been referenced by later Doomtitles.

    Tabletop games

    In 2004, a board game designed by Kevin Wilson and published by Fantasy Flight Games titled Doom: The Boardgamewas released. In 2020, Critical Role published a fifth edition Dungeons & Dragons module entitled Doom Eternal: Assault on Amaros Station. The game was written by Christopher Lockey and Matthew Mercer, and received a digital release via the Critical Role store on December 16, 2020.[non-primary source needed]

    In 1996, Next Generation ranked the series as the 19th top game of all time, for how "despite the hundreds of copycat titles, no one has ever been able to equal id's original, pulsing classic." In 1999, Next Generation listed the Doom series as number 25 on their "Top 50 Games of All Time," commenting that, "despite the graphic advances since Doomw...

  5. Star Wars Episode I: Jedi Power Battles (2000) – PlayStation, Dreamcast, Game Boy Advance. Star Wars Episode I: Battle for Naboo (2000) – Nintendo 64, Microsoft Windows. Star Wars Episode I: Obi-Wan's Adventures (2000) – Game Boy Color. Star Wars: Starfighter (2001) – PlayStation 2, Xbox, Windows, Arcade.

  6. What links here Related changes Upload file Special pages Permanent link Page information Cite this page Get shortened URL Download QR code The official logo of Pokémon for its international releases Pokémon (originally "Pocket Monsters") is a series of role-playing video games developed by Game Freak and published by Nintendo and The Pokémon Company.