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  1. What’s even worse is that cranking up the response time in the G2524H’s menus, from Fast to Extreme, only results in an improvement to a 7.5ms average response. In comparison, the mere 144Hz ...

    • 280Hz
    • Edward Chester
    • IPS
    • Anno 1800 DLC
    • Anno 1800 Season 1 Pass
    • Anno 1800 Season 2 Pass
    • Anno 1800 Season 3 Pass
    • Anno 1800 Season 4 Pass
    • Anno 1800 DLC – Cosmetic and Content Packs

    Here is a list of Anno 1800’s DLC to date: 1. Sunken Treasure (Season 1) 2. Botanica (Season 1) 3. The Passage (Season1) 4. Seat of Power (Season 2) 5. Bright Harvest (Season 2) 6. Land of Lions (Season 2) 7. Docklands (Season 3) 8. Tourist Season (Season 3) 9. The High Life (Season 3) 10. Season 4 content

    Sunken Treasures

    Comes with a new region called Cape Trelawney, which is a second Old World region consisting of several islands, including a big continental island. There’s a new storyline to go with this region, as well as a set of quests, and a new Salvager ship that pairs with a new diving system. You can also craft new items.

    Botanica

    This expansion mainly introduces the botanical garden, which works similar to zoos and museums, with sets adding specific fertility to the whole island. There’s also the music pavilion, along with new expeditions from the World Fair can help you obtain new items for both buildings. Finally, the DLC pack comes with 11 new botanical ornaments.

    The Passage

    This introduces a new region called The Arctic, two new population tiers, and specific Arctic-themed buildings and mechanics that revolve around heat. Think of it as the Frostpunk DLC, except it’s themed on the North-West Passage. There is also a new monument which lets you construct invincible Airships, which also act as trade ships. There are also new items, and new sets for the Zoo and Museum.

    Seat of Power

    There is one main focus of this expansion, and that’s the new Palace building. It consists of one main section, and then modular additional sections where you can choose what to build and which policies to enact. You can only have one Palace per game, but you can build a ‘local department’ on other Old World islands which act similarly to the Palace, but can only ever have one focus and one policy.

    Bright Harvest

    This is an agricultural expansion that adds Silos, which are attached to animal farms and consume agricultural products to give a boost to the farm it is attached to. There’s also the Tractor Barn module for crop farms, which requires fuel to function. This fuel is delivered by the final new building, the fuel station. There is also a new upgrade tier for the oil harbour, which will upgrade it to a ‘grand’ oil harbour, and two sets of ornaments – 10 agricultural and 17 industrial.

    Land of Lions

    Much like The Passage from Season 1, this introduces a brand new region themed on western Africa – Enbesa – with the savanna biome being dominant. This region is all about irrigation and ensuring the harsh, dry landscape remains fertile for crops. There are also three new population tiers connected to the new region – Shepherds, Elders, and Scholars. There are also plenty of new buildings and production chains relevant to Enbesa itself, new DLC-specific items, a new monument, and new sets for...

    Docklands

    Similar to the Seat of Power DLC, this one adds the titular Docklands which is another modular building. Building this also unlocks the import/export feature, which lets you further tailor your production so that you can overproduce one type of goods and then essentially exchange it for other types of goods. The amounts you get depend on the exchange rate. This expansion also introduces a new trade ship, the World-Class Reefer – and a set of 25 harbour ornaments.

    Tourist Season

    This adds a new population tour – unsurprisingly called tourists – which are a great source of income but require you to set up a dedicated micro-eco system. You will need to upgrade your public mooring to the new tourist mooring building, you’ll need to build hotels for them to live in, and then you’ll need to connect these to other destinations in your city via bus stops, and fulfil their needs with new food and drink venues. There are also new manufactories that can make tourist-specific g...

    The High Life

    Unlike the final expansions of the past two seasons, this one doesn’t introduce a new region. Instead, it focuses on the introduction of a new building type – skyscrapers. These allow you to attract more investors and engineers, and the population living in these buildings will have additional needs that can be fulfilled by the three new shopping arcade-type buildings. This expansion also introduces a lot of new goods and production chains, multifactories, a new monument, and even a new quest...

    We don’t know all of the specifics of Anno 1800’s Season 4 DLC, but here’s what Ubisoft has confirmed so far: 1. Season four will have three new expansions releasing across 2022 2. Last season focused on the Old World, so Season 4 will flesh out the New World in a similar way 3. There won’t be a new session 4. There will be at least one new scenari...

    There have been several cosmetic content packs released for Anno 1800 in and around the larger season pass content. These typically add either new ornament sets, or new skins. Here is a list of all of the cosmetic packs released to date: 1. Holiday Pack 2. Amusements Pack 3. City Lights Pack 4. Vehicle Liveries 5. Pedestrian Zone 6. Vibrant Cities ...

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