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  1. 2023年4月27日 · 背景和美术 5.5/10. 比较传统的克鲁苏画风,没有什么影响特别深刻的记忆点,而且整体颜色偏暗,没有恐怖神秘感,反而是多些陈旧感。. 流程和机制 4/10. 作为聚会游戏来说没什么大问题的机制,问题是几乎就是爆炸猫的翻版之作,也没有提及玩家 ...

  2. 2016年11月1日 · 而这部不仅非常农场主,而且还有独特的拼图机制,掷骰机制与升级后的工人放置机制。. 最后,在洞农被诟病重开性不高后,乌玫瑰总算又加入卡牌元素。. 虽然按乌玫瑰的尿性…卡牌平衡性做的不会太好…但大量的卡牌也让游戏的重开度大大提升,且…也能 ...

  3. Primal: the Awakening is a fully cooperative monster hunting miniature boardgame for 1-4 players set in a fantasy world where humans struggle to survive an untamed wilderness.

  4. 2016年12月14日 · 在設定難度的袋子抽一個出來,看抽出來的結果作調整。舉例要探索(圖3)提示,難度2,角色智識是3,再抽一個牌子, 如果抽中 -2 ,就是 3-2 = 1 ,沒有相等或大於難度(2)。所以這次的檢定就失敗。為什麼說遊戲很難玩及超級吃運呢?

  5. 2023年1月3日 · OFFICIAL FAQ FOR FROSTHAVENLast Updated 7/1/2024#0# Introduction#1# 1st Printing Production Errors and Typos #1a# 2nd Printing Changes#2# Component and Setup Questions#3# General Gameplay Questions #3a# Masteries #3b# Personal Quests #3c# Events and Traits #3d# Scenario Play and Rules #3d1# Rooms, Movement, Forced Movement,

  6. Rob Daviau (born c. 1970) is a game designer from Western Massachusetts. He has been married to Lindsay Daviau who has worked in the board game industry in production, prototype development, play testing, graphic design, and art direction. She is one of two art directors for Restoration Games.

  7. Image Courtesy of Henry RhombusThis review continues my series of detailed reviews. I have tried to cover every aspect of the game and as such you may prefer to skip to the sections of most interest. Summary Game Type – Card Game Play Time: 15-45 min Number of Players: 1-.

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