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  1. Through the Ages is a civilization building game. Each player attempts to build the best civilization through careful resource management, discovering new technologies, electing the right leaders, building wonders and maintaining a strong military. Weakness in any area can be exploited by your opponents. The game takes place throughout the ages ...

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  2. This is the third edition of very popular Warhammer Fantasy Battles wargame, with a complex movement system and new specialist troop types. Warhammer Fantasy Battles is a tabletop game for two or more players where you command several armies from a huge range that goes from Humans, Dwarves, Elves, Undead, Orcs, Beastmen, Ratmen called Skaven, and other fantasy races. This starter set provides ...

    • (72)
  3. This is the eight edition of very popular Warhammer Fantasy Battles wargame, the rules break with most of the classic rules in others editions allowing pre-measuring and changing the charge mechanic now dice-based. Warhammer Fantasy Battles is a tabletop game for two or more players where you command several armies from a huge range that goes from Imperial Humans, Dwarves, High Elves, Undead ...

    • (460)
  4. Survive an alien-infested spaceship, but beware of other players and their agendas!

  5. Features: All high school (and prep) football teams in each of the 50 states is included. Teams are rated in overall offense, defensive and execution ("X" factor, which is based on win percentage.) Quick playing: Play a complete game in 5 to 10 minutes. Although most of the game engine is self-driven, there are a number of events which allow user decisions to influence the outcome ...

  6. Description. The system of the Command and Colors series is a simplified wargaming system designed by Richard Borg. Common elements of all Command and Colors games are a deck of Command Cards, which can be classified as Section cards and Tactics cards, a hex board (typically 13 X 9 hexes) divided into 3 sections, and Battle Dice.

  7. Robot Turtles is a board game for kids ages 3-8. Kids won't know it, but while they're playing, they're learning the fundamentals of programming. Every player ("Turtle Master") takes a turtle and a matching deck of cards. Stack the cards face up on the table in piles, then build a maze for each player out of walls and a jewel.

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