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  1. Description. Gameland — In today's video games and social media world, we believe interaction and communication in the basic game are valuable for all the family. Gameland, willing to use the experience of the supply chain for 15 years, 56 of our team members worked very hard, making you to fully enjoy the fun of the game play in your lives.

  2. Classification. From the publisher's press release: "Each player begins by sketching a TELESTRATIONS word dictated by the roll of a die. The old fashioned sand timer may limit the amount of time they get to execute their sketch, but it certainly doesn't limit creativity! Time's up! All players, all at the same time, pass their sketch to the ...

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  3. Brass: Birmingham is an economic strategy game sequel to Martin Wallace' 2007 masterpiece, Brass. Brass: Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870. It offers a very different story arc and experience from its predecessor.

  4. 1 Game Board. 150 Ownership Markers (30 each of 5 colors) 90 Shop Tiles. 1 Year Marker -- rules change: 9 Business Outlook cards replaced with one Year (round) Marker. 1 Linen Bag. Mini cards: 5 Player Aid. 85 Building. 84 Money $6600k total -- 18 x $200k, 18 x $100k, 18 x $50k, and 30 x $10k.

  5. Phase 1. Take the 5 Resource dice and roll them in front of you to form your Resource Pool, which contains the Resources you can spend this turn. If you start your turn on a Hex tile that grants you a specific Resource, add the corresponding Resource token to your Resource Pool. Phase 2. During this phase, you get 4 Action points to spend, and ...

  6. Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century Saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor). Players earn victory points by developing their networks, building and powering urban buildings, securing ...

  7. SCOUT is a ladder-climbing game in which cards have two potential values, players may not rearrange their hand of cards, and players may pass their turn to take a card from the current high set of cards into their hand. More specifically, cards are dual-indexed, with different values on each half of the card, with the 45 cards having all ...

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    殷琪大陸工程
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