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  1. Be good or you may regret it! Mojo is a real party game. The more people there are, the stronger the interaction. It is also fun to try different strategies over the games. Depending on our opponents and our cards, the options are numerous, which makes the game dynamic and different in each game. Mojo means extreme luck in everything you do.

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  2. 6 nimmt! (also known as "Take 5!") is the original entry in the family of bullhead-themed games. It was designed by Wolfgang Kramer in 1994 and was originally published by Amigo Spiele. Content. It features a set of cards numbered from 1 to 104 with one identical back, each with a certain amount of bullheads on it, which represent negative points.

  3. This game has been made by several game companies Milton Bradley put out the game of 99 in 1959, this one only had 60 cards with it 1-16 then only even cards to 96 then 97, 98,99,00. the 00 is wild and can be played on any number the object is the same as 5ive straight. Sometime later they changed it to be identical to 5ive straight.

  4. Play continues until one player obtains 13 coins and wins — or until a player has lost all of their coins, in which case the player with the most coins wins. Mascarade includes more character cards than the number of players, so not all characters will be used in each game. The rules suggest that you use certain characters in your first games ...

  5. Santorini is an accessible strategy game, simple enough for an elementary school classroom while aiming to provide gameplay depth and content for hardcore gamers to explore, The rules are simple. Each turn consists of 2 steps: 1. Move - move one of your builders into a neighboring space. You may move your Builder Pawn on the same level, step-up ...

  6. Two page summar of character generation, incorporating new stuff from edition 7.5. Use this tool to rate games, save comments, and manage your collection. Tunnels & Trolls, also known as T&T, is a fantasy role-playing game designed in 1975 by Ken St. Andre and published by Flying Buffalo.

  7. The game features a modular board for players to explore, 48 distinct advances, seven mighty wonders, and loads of miniatures and cards. The winner will create a culture that will be remembered and admired for millennia. Advances. The game features about 48 distinct advances. The whole "tech-tree" is very flexible with no dead ends, yet still ...