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  1. The definitive source for board game and card game content. Find millions of ratings, reviews, videos, photos, and more from our community of experts.

  2. Edit. Reiner Knizia (born 1957 in Germany) is a full-time game designer who lived for many years in England. He earned a PhD in mathematics and has previously worked in the banking industry. His first published games in 1990 were Gold Digger and Desperados. Since then he has been one of the world's most prolific game designers with more than ...

  3. Get 5 in a row to win! In this classic, mark down what's called out on your board. Throw down the higher card to win the round, but if they match -- it's war! In this competitive real estate market, there's only one possible outcome: Monopoly! Race your pieces around the board but beware of getting bounced back home.

  4. Classification. Twilight Imperium (Fourth Edition) is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping ...

  5. HeroQuest is Milton Bradley's approach to a Dungeons & Dragons-style adventure game. One player acts as game master, revealing the maze-like dungeon piecemeal as the players wander. Up to four other players take on a character (wizard, elf, dwarf, or barbarian) and venture forth into dungeons on fantasy quests.

  6. Oathsworn is a Twisting Tales Game for 1-4 players where play is focused on narrative choices and rich miniature combat encounters. The game is set in the Deepwood where a Free company (the Oathsworn) fights for humanity's survival against unnatural horrors and the Deepwood itself. Each gaming session sees the players participate in a multi ...

  7. The game begins amidst the ruins of Europe as the two new "superpowers" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing. Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal: Rome vs. Carthage.

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