Yahoo奇摩 網頁搜尋

搜尋結果

  1. Collaborate in an FBI unit to solve cases using high-tech & traditional techniques. In Detective: A Modern Crime Board Game you are going to solve FIVE different cases and find out what connects them, you are going to BREAK THE 4th WALL by using every resource you can, you are going to browse the game's DEDICATED DATABASE simulating your agency's resources, you will enter a city maze of old ...

    • (10.5K)
  2. Heart of Crown is a deck-building card game. Each player starts with the same deck, strengthens that deck with strategic cards, and finally one player will declare victory by throning the princess he controls. Each player's deck starts with seven "Rural" territory cards and three "Apprentice Handmaid" succession cards (an unreliable subject).

    • (1.1K)
  3. Description. Merv: The Heart of the Silk Road is a tense economic game charting the rise and fall of the greatest city in the world. In Merv, players are vying to amass power and wealth in the prosperous heart of the Silk Road. Through careful court intrigue, timely donations to the grand mosque, and favorable trade deals, players attempt to ...

  4. 2011年4月20日 · Description. Edit. This age of art and capitalism has created a need for a new occupation - The Gallerist. Combining the elements of an Art dealer, museum curator, and Artists’ manager, you are about to take on that job! You will promote and nurture Artists; buy, display, and sell their Art; and build and exert your international reputation.

  5. Gloomholdin' is an 18-card, no-table-needed version of Gloomhaven. It can be played completely in your hand, but I provide a way to play it on-table as well. REGARDING SPOILERS: If you haven't played Gloomhaven, you won't be spoiled on much with Gloomholdin'. You'll see the the names and art for a number of monsters and items from Gloomhaven ...

  6. Each player starts the game with ten creature cards (five in hand and five in a draw pile) and tries to use them to reduce the opponent's life total to zero. In addition, every player receives two Mindbug cards that can be used to mind control an opposing creature when it is played. This innovative Mindbug mechanism is the core of the game and ...

  7. The game begins amidst the ruins of Europe as the two new "superpowers" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing. Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal: Rome vs. Carthage.

  1. 其他人也搜尋了