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  1. Alexey Leonidovich Pajitnov (born April 16, 1955) is a Russian-born American computer engineer and video game designer who is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the ).

  2. en.wikipedia.org › wiki › TetrisTetris - Wikipedia

    Tetris (Russian: Тетрис) is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. It has been published by several companies for multiple platforms, most prominently during a dispute over the appropriation of the rights in the late 1980s.

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  4. It is based in Nevada and is owned by Tetris creator Alexey Pajitnov and Henk Rogers. The company is the exclusive licensee of Tetris Holding LLC, the company that owns Tetris rights worldwide. [4]

  5. en.wikipedia.org › wiki › AlexeyAlexey - Wikipedia

    Alexey, Alexei, Aleksey or Aleksei (Russian: Алексей [ɐlʲɪkˈsʲej]; Bulgarian: Алексей [ɐlɛkˈsɛj]), [check Bulgarian stress] is a Russian and Bulgarian male first name deriving from the Greek Aléxios (Αλέξιος), meaning "Defender", and thus of the same origin as.

  6. en.wikipedia.org › wiki › WelltrisWelltris - Wikipedia

    Welltris was the first Tetris sequel designed by original designer Alexey Pajitnov, with Andrei Sgenov. It retains that game's falling-block puzzle gameplay but extends the pit into three dimensions while the blocks remain two-dimensional, with the board viewed from above.

  7. en.wikipedia.org › wiki › HatrisHatris - Wikipedia

    Hatris (ハットリス, Hattorisu) is a puzzle video game developed by Alexey Pajitnov and Vladimir Pokhilko of ParaGraph Intl. for Bullet-Proof Software. An arcade version was manufactured by Video System.

  8. In 1988, at the Consumer Electronics Show (CES) in Las Vegas, Henk Rogers of Bullet-Proof Software becomes enamored with the game Tetris, created by Soviet programmer Alexey Pajitnov, who works for government-owned ELORG in the Soviet Union.