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  1. 2015年12月3日 · 合作遊戲 1. 感想: 目前架構OK ;建議減少行動數;將探索動物的行動變成有累積的需要,成為進階行動的門檻行動,增加其與生態研究上的關聯性,以此延伸的進階行動也能夠基於研究的基礎,成為遊戲中有關連性的行動,概念上就是先有研究 ...

  2. 2016年1月5日 · 1. 攻擊牌會中斷遊戲節奏,雖然這是小恩喜歡的元素,但太多戲劇性讓遊戲變得不那麼戲劇性,另一點也讓中間收集的體驗稍為弱化了些,另外一個建議是讓資源種類增加,不要有一次收集後能立即購買的配率,或許能夠透過不同的配率方式,產生思考上的引導,阿闢覺得或許能做成樹枝狀的建築表 ...

  3. 2015年12月15日 · 1. 感想: 體驗上OK,會中想到的一個方向是做成扣分制,玩家必須直到扣少分的區域,或許讓遊戲有另外一種張力;幾個建議: EROS 建議可以有賭場,或是類似警長的角色,討論中我提議或許有法官能夠決定玩家是否有壓到線;SMOOX建議圖版的設計,可能做成像小羊躲貓貓那樣的立體方盒。

  4. The "shufflebuilding" game Smash Up begins with a simple premise: take the 20-card decks of two factions, shuffle them into a deck of forty cards, then compete to crush more Bases than your opponents! Each faction involves a different gaming mechanism - the pirates move the cards, the zombies bring back the cards from the discard pile, the ...

  5. Betrayal Legacy marries the concept of Betrayal at House on the Hill — exploring a haunted mansion — with the permanency and multi-game storytelling exhibited by Daviau's Risk Legacy and other legacy games that followed. Betrayal Legacy consists of a prologue and a thirteen-chapter story that takes place over decades.

  6. Deception: Murder in Hong Kong is a game of deduction and deception for 4-12 players that plays in about 20 minutes. In the game, players take on the roles of investigators attempting to solve a murder case – but there's a twist. The killer is one of the investigators!

  7. I played the first Nemesis game when a buddy got the Kickstarter bundle first hand years ago. The game was fun, but it really felt like it was missing something and I’m not sure what. I loved the survival/how tight the game could be along with the possibility

  8. A 15-minute light strategy game for adults of duck matching, a UFO, and logic! Players are all interns on an alien UFO, working for an intergalactic corporation that has one main function: abducting ducks. (For research purposes, duh).

  9. Classification. Party. Players compete in two teams in Decrypto, with each trying to correctly interpret the coded messages presented to them by their teammates while cracking the codes they intercept from the opposing team.

  10. publisher's description. Breaking the Chains (BtC) simulates a hypothetical future military conflict over the South China and East China Seas around the year 2021. Conflicting claims of sovereignty have roiled those "near seas" since the Cold War.