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This is the 16th expansion to Dominion. It has 300 cards, with 25 new Kingdom card piles. There are Shadow cards that leap out from your deck, and Prophecies that will someday happen and change everything. Debt and Events return.
Influence, intrigue, and combat in the universe of Dune. Compete with rival CEOs to make Mars habitable and build your corporate empire. The Fellowship and the Free Peoples clash with Sauron over the fate of Middle-earth. Strike from your hidden base as the Rebels—or find and destroy it as the Empire.
As its predecessor, The Genius Square, this is a race to fit blocks onto the board around a randomly generated configuration of obstacles. This time, the blocks are made of triangular cells, and the board is a six-sided star.
Using a new, unique combination of hidden bidding and worker placement, players manage resources to craft various musical instruments in their workshop, while also courting actual historic patrons through an ever-changing personal tableau of actions and bonuses.
A Gest of Robin Hood is the second game in the Irregular Conflicts Series, further adapting the COIN system to depict peasant revolts, feudal tax collection, and outlaw activities in late 12th century medieval England. Transposing one of GMT’s most popular systems into a simpler format and a more approachable setting makes A Gest of Robin ...
Classification. + 5 more. + 2 more. Etherfields is a narrative, cooperative game for 1 - 4 (5 with the 5th player expansion). A series of unique Dreams await to be discovered through tense exploration and tactical encounters. Learn about the Dreamers, their forgotten past, and their desperate mission. Uncover the surreal, sprawling dreamscapes.
Mice and Mystics is a cooperative adventure game in which the players work together to save an imperiled kingdom. They will face countless adversaries such as rats, cockroaches, and spiders, and of course the greatest of all horrors: the castle's housecat, Brodie.