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  1. Age of Innovation. (2023) Terraform the world to expand your faction and create innovations on the way. 3.5K Rating s & 556 Comment s · GeekBuddy Analysis. 1–5 Players. Community: 1–5 — Best: 4. 40–200 Min. Playing Time. Age: 14+.

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  2. The choice is yours, and it is your strategic acumen that will shape the course of cultures and lead your people toward victory. Within the game, you will compete with other leaders to become the most prestigious civilization over three epochs: ancient, medieval, and modern. You will introduce a total of nine inventions to customize your ...

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  3. Hegemony is an asymmetric politico-economic card-driven board game for 2-4 players that puts you in the role of one of the socio-economic groups in a fictional state: The Working Class, the Middle Class, the Capitalist Class and the State itself. The Working class controls the workers. The Capitalist class controls the companies.

    • (101)
  4. An Age Contrived (2024) Secure mortal belief to lead the Eldranic pantheon into a new age. 232 Rating s & 117 Comment s · GeekBuddy Analysis. 1–5 Players. Community: 1–4 — Best: 2, 4. 60–120 Min. Playing Time. Age: 12+. Community: 12+. Weight: 3.58 / 5. 'Complexity' Rating. Alternate Names Wiek Cudów. Designer Chris Matthew. Artist Serena Malyon.

  5. Time of Legends: Joan of Arc is set amid the tumult of the 100 Years War, when kings and princes struggle for the throne of France. This is the age of knights and squires, where chivalry is often spoken of, but rarely practiced. It is a time of both religion and ...

  6. Edit. Great Battles of History is the name of a series of wargames designed by Mark Herman and Richard Berg, and published by GMT Games. The games are tactical level, with units representing hundreds of men and turns representing about twenty minutes. Scenarios cover battles from Sumer (ca 2320 BC) to Thirty Years War battles in Europe, Africa ...

  7. Born in Lisbon, Vital Lacerda has a masters degree in Marketing and Advertising. After working in advertising agencies for almost 15 years as an art director, and later as the creative director of his own agency, he decided to try his luck as a freelance graphic designer in 2006. Boardgame design is his greatest and most loved passion.

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