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  1. Join the largest board game community online. Discover new games rate and review them and share your passion with others.

  2. 2019年9月17日 · In case you are not familiar with this bit of the war, the Allies have an audacious plan to capture bridges over three major rivers in order to break into Germany from the north via Holland. They land three airborne divisions to capture the bridges and keep the road open while British armoured forces zoom up the road to rescue them.

  3. In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all. Designed by Philippe Keyaerts as a fantasy follow-up to his award-winning Vinci, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs, and even humans, who use their troops to occupy ...

  4. Hegemony is an asymmetric politico-economic card-driven board game for 2-4 players that puts you in the role of one of the socio-economic groups in a fictional state: The Working Class, the Middle Class, the Capitalist Class and the State itself. The Working class controls the workers. The Capitalist class controls the companies.

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  5. Old rivalries must be put aside to focus on the onslaught to come and remain unbroken. After The Empire is a worker placement/resource management game set in the middle ages. During each turn, known as a season, players alternate using worker tokens to take actions, such as gathering resources, building advanced buildings and recruiting refugees.

  6. Inventions: Evolution of Ideas follows humanity's most noteworthy innovations and places the power of these technological developments in your hands to evolve your societies over the ages. In Inventions, cards simulate these new concepts. Cards are the ideas that eventually become inventions. Once they are invented, these technologies can be ...

  7. Description. Nemesis: Aftermath & Void Seeders & Medic is an expansion for Nemesis. It contains all of the stretch goals from the Kickstarter campaign: the Aftermath expansion, the Void Seeders expansion, and the Medic. "Every spaceship has a voice; a melody of machinery and subsystems its crew learns intimately during long travels.

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