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  1. ObjectID: 517773. Description Edit History. 米諾和多瑞是兩個來自克萊頓星球的厚臉皮外星人,又再一次畫著麥田怪圈,但他們的太空船不小心墜落其中。. 在墜落的時候,他們弄丟了十二樣特殊的物件,必須找到它們才可以回家。. 現在該你上場了!. 移動有磁力的 ...

    • Chinese
    • Swan Panasia Co., Ltd.
    • Marek Bláha
    • 2017
  2. boardgamegeek.com › video › 402858BoardGameGeek

    2022年10月6日 · Townsfolk Wanted! 派遣小鎮 》 ?遊戲人數: 2-4? | 遊玩時間: 40-80分鐘? ?遊戲介紹: 在《派遣小鎮》中玩家扮演公會長 透過各種工人幫忙探險與經商建立財富 遊戲最後最多財富的人就會名揚四海! ?機制: 公開輪選 隨機物件 成套蒐集 結束獎勵 ?前導介紹? 00:00 遊戲介紹 00:33 玩家設置 00:45 中央設置 01:31 遊戲 ...

  3. Keyflower is a game for two to six players played over four rounds. Each round represents a season: spring, summer, autumn, and finally winter. Each player starts the game with a "home" tile and an initial team of eight workers, each of which is colored red, yellow, or blue. Workers of matching colors are used by the players to bid for tiles to ...

  4. Age of Innovation. (2023) Terraform the world to expand your faction and create innovations on the way. 3.6K Rating s & 569 Comment s · GeekBuddy Analysis. 1–5 Players. Community: 1–5 — Best: 4. 40–200 Min. Playing Time. Age: 14+.

  5. Classification. Kluster is a dexterity game for 1 to 4 players, very short, easy to transport, incredibly fun, really simple, accessible to everyone and still full of strategy! Kluster ’s rules can be explain in no time: Magnetic stones are equally shared between players, who must, in turn, place one stone inside the area delimited by the cord.

  6. Littoral Commander (formerly Fleet Marine Force) is a 2-6 player boardgame about potential military conflict in the Indo-Pacific region, a hybrid of standard hex and counter wargames and card-driven games. Players spend Action Points (AP) during their turn to activate cards or move units on the game board.

  7. 2021年11月1日 · The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration.