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  1. Trick-taking. Mückenstich is a trick-taking card game with four suits, with each suit having cards numbered 1-12 (with two 12s) and three mosquitoes; a mosquito has no number but is the highest card in a suit. Each round, players start with a number of cards in hand, then discard two of those cards face down.

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  2. Classification. Avenue is a quick and exciting family game that can be played with up to ten players with very little downtime. Players draw a network of roads on their player sheet, trying to connect their farms and castles to grapes. Each round, a card is drawn that shows which type of road the players must draw.

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  3. Ends in 22 hours. The definitive source for tabletop games. Find millions of ratings, reviews, videos, photos, and more from our community.

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  5. Twelve factions, each with unique characteristics, populate this world of varying terrains. Here you will compete to erect buildings and merge them into cities. Each game allows you to create new combinations of factions, homelands, and abilities so that each game isn't the same as another.

  6. Due to the nature of the "terrain" surrounding Taiwan, the game features an expanded, yet still abstracted and playable, naval system including submarine threats, ASW, mine warfare, and anti-naval strikes. In addition, rules exist for combining Next War: Taiwan with Next War: Korea to simulate an expanded conflict.

  7. Vindication (formerly Epoch: The Awakening) is a highly strategic, fantasy-based tabletop journey for 2-5 players. Play time is 15-30 minutes per player.

  8. A Feast for Odin is a saga in the form of a board game. You are reliving the cultural achievements, mercantile expeditions, and pillages of those tribes we know as Viking today — a term that was used quite differently towards the end of the first millennium.

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