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  1. In 1876, Sapporo Agricultural College was opened to develop human resources, including immigrants. Players are feudal lords who have moved to Sapporo. Contribute to Sapporo's municipal government in order to raise your clan's prosperity and wealth.

  2. Otaru 1899 is a stand-alone expansion to Sapporo 1876, set in Hokkaido in the late 19th century. You play as a local feudal retainer developing Otaru. For the sake of your clan's reputation, you will hire talented private school students, cultivate farmland, and expand your business.

  3. The top 50 trending games today. 1 Star Trek: Captain's Chair. Step into the shoes of an iconic Star Trek captain and explore the galaxy! 2 Arcs. Guide your faction through a fast-playing space opera. 3 The 7th Citadel. Slave-gardeners explore a post-apocalyptic medieval fantasy world to fight a Threat. 4 Grimcoven.

  4. Tales from the Red Dragon Inn (2023) Heroes go on a narrative adventure in a co-op dungeon crawl. 390 Rating s & 134 Comment s · GeekBuddy Analysis. 1–4 Players. Community: 1–4 — Best: 1–4. 60–120 Min. Playing Time. Age: 14+. Community: 10+. Weight: 2.56 / 5. 'Complexity' Rating. Designer Geoff Bottone, Jennifer Kitzman, Jeff Morrow, Sam Waller.

  5. boardgamegeek.com › video › 402858BoardGameGeek

    2022年10月6日 · Townsfolk Wanted! 派遣小鎮 》 ?遊戲人數: 2-4? | 遊玩時間: 40-80分鐘? ?遊戲介紹: 在《派遣小鎮》中玩家扮演公會長 透過各種工人幫忙探險與經商建立財富 遊戲最後最多財富的人就會名揚四海! ?機制: 公開輪選 隨機物件 成套蒐集 結束獎勵 ?前導介紹? 00:00 遊戲介紹 00:33 玩家設置 00:45 中央設置 01:31 遊戲 ...

  6. The 7th Continent (2017) Journey through a vibrant but deadly land to uncover the key to lifting your curse. 22K Rating s & 4.6K Comment s · GeekBuddy Analysis. 1–4 Players. Community: 1–3 — Best: 1–2. 5–1000 Min. Playing Time. Age: 14+. Community: 12+. Weight: 2.90 / 5. 'Complexity' Rating. Designer Ludovic Roudy, Bruno Sautter.

  7. Inventions: Evolution of Ideas follows humanity's most noteworthy innovations and places the power of these technological developments in your hands to evolve your societies over the ages. In Inventions, cards simulate these new concepts. Cards are the ideas that eventually become inventions. Once they are invented, these technologies can be ...

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