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  1. Winner of the 2019 Canadian Game Design Award, finalist for the 2020 Cardboard Edison Award, The Transcontinental features innovative mechanics, and a rich theme. Microbadge: COMPONENTS: Cardboard: 1 Track Board (26”x2.55”) 1 Train Board (26”x4.25”) 4 Player Screens (11”x5” cardstock, with unique art in player colors red, yellow ...

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  2. This is a tile-laying race game with players starting with boards that are identical, and one player drawing tiles that they all will use. They race to get their explorers to temples first and earn points. Along the way they can collect additional points by collecting items off the paths they create. The game ends when one player gets all of ...

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  3. 2014年3月26日 · Star Realms is a spaceship combat deck-building game by Magic Hall of Famers Darwin Kastle ( The Battle for Hill 218) and Rob Dougherty ( Ascension Co-designer). Star Realms is a fast paced deck-building card game of outer space combat. It combines the fun of a deck-building game with the interactivity of Trading Card Game style combat.

  4. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. Dominion is not a CCG, but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards.

  5. Classification. In this 1-4 player strategic board game, you will lead a unique, asymmetric hero and their army, trying to be the ultimate victor in a war that unfolds over approximately 120 minutes. Players will choose from various actions, such as building monuments, hunting monsters, ravaging the lands, and gathering armies and artifacts.

  6. Age of Innovation is a standalone game set in the world of Terra Mystica. Twelve factions, each with unique characteristics, populate this world of varying terrains. Here you will compete to erect buildings and merge them into cities.

  7. 2017年3月12日 · The choice is yours, and no two realms will ever be the same in Fantasy Realms, a combo-licious card game. Fantasy Realms takes seconds to learn: Draw a card, discard a card — though you can draw from the deck or the discard area! Make the best hand you can by making the best combos. The game ends when ten cards are in the discard area.