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  1. 2022年10月6日 · 派遣小 》 ?遊戲人數: 2-4? | 遊玩時間: 40-80分鐘? ? 遊戲介紹: 在《派遣小鎮》中玩家扮演公會長 透過各種工人幫忙探險與經商建立財富 遊戲最後最多財富的人就會名揚四海! ?

  2. Granada, 1278. At the foot of the Sierra Nevada mountains, one of the most exciting and interesting project of the Spanish Middle Ages begins: the construction of the ALHAMBRA. The best master builders in the whole of Europe and Arabia want to demonstrate their skill. Employ the most suitable teams of builders and make sure that you always have ...

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  3. The only way for the trapped students to escape is to challenge the school's underground labyrinth, which is infested with curse gods, and defeat the god of the underworld, Tsukiyomi, in the deepest part. However, only one person can enter the labyrinth per night.

  4. 7.1. Salem 1692 (2015) Uncover the witches hiding among the townsfolk before they turn the town against you. 2.5K Rating s & 630 Comment s · GeekBuddy Analysis. 4–12 Players. Community: 6–12 — Best: 7–8. 25–35 Min. Playing Time. Age: 12+. Community: 10+. Weight: 2.03 / 5. 'Complexity' Rating. Alternate Names Salem + 4 more. Designer Travis Hancock.

  5. Arkham Horror is a cooperative adventure game themed around H.P Lovecraft's Cthulhu Mythos. Players choose from 16 Investigators and take to the streets of Arkham. Before the game, one of the eight Ancient Ones is chosen and it's up to the Investigators to prevent it from breaking into our world. During the course of the game, players will ...

  6. In Flamecraft, 1-5 players take on the role of Flamekeepers, gathering items, placing dragons and casting enchantments to enhance the shops of the town. Dragons are specialized (bread, meat, iron, crystal, plant and potion) and the Flamekeepers know which shops are the best home for each. Visit a shop to gain items and a favor from one of the ...

  7. Zombie Kidz Evolution is the first "legacy"-style game for kids, with basic gameplay similar to the 2013 title Zombie Kidz — but things will quickly evolve! In the game, the young players are at school when zombies start to attack, infiltrating the entryways, then barring the way to classrooms. Players move through rooms and entryways to ...