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  1. Passive: While Attached, Yuumi and her ally gain a percent of each other’s AD or AP converted to Adaptive Force. Active: Yuumi starts with a point in her W. She dashes to an ally champion...

  2. 2019年5月14日 · Passive: Yuumi and the ally she’s Attached to gain 5/9/13/17/21% of each other’s Attack Damage or Ability Power, converted to Adaptive Force. Active: Yuumi dashes to an ally champion and ...

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    • Yuumi
    • Aatrox
    • Ashe
    • Aurelion Sol
    • Azir
    • Caitlyn
    • Fizz
    • Gangplank
    • Jinx
    • Kennen

    Base Stats

    1. Health Growth: 84 ⇒ 69 2. Base Mana: 400 ⇒ 440

    Passive – Feline Friendship

    1. Cooldown: 20-10 seconds (levels 1-11) 2. Heal Amount: 25-11- (+15% AP) (levels 1-18) 3. Pouncing Passive: While Yuumi’s passive is ready her auto attack range is increased by 50

    Q – Prowling Projectile

    1. Cooldown: 7.5/7.25/7.0/6.75/6.5/6.25 seconds 2. Mana Cost: 50/55/60/65/70/75 3. Damage: 60/90/120/150/180/210 (+20% AP) 4. Slow: 20% for 1 second 5. Best Friend Empowered Damage: 80/140/200/260/320/380 (+35% AP) 6. Best Friend Empowered Slow: 55/60/65/70/75/80% decaying over 2 seconds to 20% 7. Projectile Missile Width: 65 ⇒ 60 8. Eyes like a Cat: Hitting an enemy with Yuumi’s Q now reveals them. (Note: this will not reveal stealthed enemies.)

    W – Infernal Chains

    1. Cooldown: 20/18.5/17/15.5/14 seconds ⇒ 20/18/16/14/12 seconds 2. Slow: 25% at all ranks ⇒ 25/27.5/30/32.5/35%

    R – World Ender

    1. Bonus AD: 20/30/40% AD ⇒ 20/32.5/45% AD

    Q – Ranger’s Focus

    1. Mana Cost: 50 ⇒ 30 2. Empowered Duration: 4 seconds ⇒ 6 seconds

    W – Volley

    1. Physical Damage: 20/35/50/65/80 (+ 100% AD) ⇒ 10/25/40/55/70 (+ 100% AD)

    R – Enchanted Crystal Arrow

    1. Cooldown: 80/70/60 ⇒ 100/80/60

    Base Stats

    1. Health Growth: 100 ⇒ 95 2. Armor Growth: 4.6 ⇒ 4.3

    Q – Breath of Light

    1. Burst Proc Damage: 20 − 40 (based on level) (+ 40 / 50 / 60 / 70 / 80) (+ 40% AP) (+ (0.031% Stardust stacks) of target maximum health ⇒ 20 − 40 (based on level) (+ 40 / 50 / 60 / 70 / 80) (+ 35% AP) (+ (0.031% Stardust stacks) of target maximum health

    Base Stats

    1. Base Health: 622 ⇒ 550 2. Armor Growth: 4.2 ⇒ 5 3. Base Mana: 380 ⇒ 320 4. Mana Growth: 36 ⇒ 40 5. Attack Damage Growth: 2.8 ⇒ 3.5 6. Base Attack Speed: 0.625 (Note: Unchanged) 7. Attack Speed Ratio: 0.625 ⇒ 0.694 8. Attack Speed Growth: 3% ⇒ 5%

    Passive – Shurima’s Legacy

    1. Duration: 60 seconds ⇒ 30 seconds 2. Damage: 150 (+4 per minute) (+15% AP) physical damage ⇒ 230-410 (based on level) (+40% AP) magic damage 3. Bonus Damage to Champions: 37.5% bonus damage ⇒ 0% bonus damage 4. Spell-cial Effects: Azir’s Sun Disc will now apply Azir’s spell effects as a single-target spell 5. Sun Disc Health: 2550 ⇒ 3000 6. Sun Disc Armor: 60 (+1 per minute) ⇒ 30-90 (based on level) 7. Sun Disc Magic Resist: 100 (+1 per minute) ⇒ 30-90 (based on level) 8. Sun Disc Debuff:...

    Q – Conquering Sands

    1. Magic Damage: 70/90/110/130/150 (+30% AP) ⇒ 60/80/100/120/140 (+35% AP) (Note: this will be a buff at 200 AP and above.) 2. Mana Cost : 55 ⇒ 65/70/75/80/85

    Base Stats

    1. Base Armor: 28 ⇒ 27 2. Base Attack Damage: 62 ⇒ 60

    W – Seastone Trident

    1. Mana Restored: 20/28/36/44/52 ⇒ 30/40/50/60/70 (note: this is 100% of mana cost)

    E – Playful/Trickster

    1. Magic Damage: 70/120/170/220/270 (+90% AP) ⇒ 80/130/180/230/280 (+90% AP) 2. Mana Cost: 90/95/100/105/110 ⇒ 75/80/85/90/95

    Passive – Trial By Fire

    1. Bonus True Damage: 55-310 (+ 100% bonus AD) (+ 0-200 based on critical chance) ⇒ 50-250 (+ 100% bonus AD) (+ 0-200 based on critical chance)

    E – Powder Keg

    1. Kegs Ahoy!: All players will now be able to see the number of kegs Gangplank has available beneath his mana bar. 2. Keg Recharge Rate: 18/17/16/15/14 seconds ⇒ 18 seconds at all ranks

    Base Stats

    1. Attack Speed Growth: 1% ⇒ 1.36%

    W – Zap!!

    1. Mana Cost: 50/55/60/65/70 ⇒ 40/45/50/55/60 2. Slow: 30/40/50/60/70% ⇒ 40/50/60/70/80%

    R – Super Mega Death Rocket

    1. Damage Cap Against Monsters: 800 ⇒ 1200

    Q – Thundering Shuriken

    1. Cooldown: 8/7/6/5/4 seconds ⇒ 7/6.25/5.5/4.75/4 seconds 2. Magic Damage: 75/120/165/210/255 (+ 75% AP) ⇒ 75/125/175/225/275 (+ 85% AP)

    W – Electrical Surge

    1. Shock Zone: A range indicator will be visible to Kennen when an enemy champion becomes marked.

    E – Lightening Rush

    1. Damage to Minions Modifier: 50% ⇒ 65%

  4. 2022年12月1日 · “The TLDR of this is that it’s not that we don’t know how to make active Yuumi [one that procs her passive and moves between champions], it’s that we don’t think the trade-off of making ...

    • Lauren Bergin
  5. Riot says, “excluding the most recent set of changes” – which are outlined in the notes for the now-live LoL patch 10.13 – “it’s safe to say that no, we don’t think Yuumi has been in ...

  6. 2023年7月6日 · Learn more. League of Legends Yuumi rework a “meaningful success,” Riot says. League of Legends' mischievous little furball Yuumi continues to cause chaos, but in the wake of her rework Riot...

  7. 2022年8月25日 · Learn more. Yuumi hotfix buffs League of Legends champion immediately after nerf. Only a day after the support was nerfed, the League of Legends champion Yuumi receives a considerable buff to her...