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  1. wiki.p2pfoundation.net › images › P2PUrbanism_definitionP2P (PEER TO PEER) URBANISM.

    P2P (PEER‐TO‐PEER) URBANISM is an innovative way of conceiving, constructing, and repairing the city that rests upon five basic principles. . nvironment in which to live. Individual choice selects from amongst diverse possibilities that generate a sustainable compact city th.

  2. ATU develops 130 gongbans annually in areas ranging from smart phones, tablets, smart watches, smart homes, and industrial controls—and distributes the designs for free. WPI then makes money by trading in the boards’ components. "We call this shanzhai in Shenzhen. It’s a mass production artwork,” explains Lawrence Lin head of the ...

  3. As scientific co-coordinator of the TRANSIT project on social innovation I was one of the initiators of the Transformative Social Innovation Manifesto. Currently I'm involved in international projects on sustainable and just cities (UrbanA) and social innovation in energy transitions (SONNET and PROSEU)."

  4. We've identified three types of dependencies that we call atomic or elementary dependency types. Our hypothesis is that all the dependencies, all the relationships in the world, can be analyzed as either combinations of or more specialized types of these three elementary types. The three are: flow, sharing, and fit.

  5. Bram Cohen is the developper and founder of Bittorrent, the disruptive technology that facilitates downloading of large (video and other) files on the internet. Photo link: http://www.p2pnet.net/images/bram.jpg.

  6. The tetrad consists of four questions. What does the medium enhance? What does the medium make obsolete? What does the medium retrieve that had been obsolesced earlier? What does the medium reverse or flip into when pushed to extremes?

  7. "Pastry is a generic, scalable and efficient substrate for peer-to-peer applications. Pastry nodes form a decentralized, self-organizing and fault-tolerant overlay network within the Internet. Pastry provides efficient request routing, deterministic object location, and load balancing in an application-independent manner.