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  1. NonVisual Desktop Access (NVDA) is a free and open-source, portable screen reader for Microsoft Windows. The project was started by Michael Curran in 2006. NVDA is programmed in Python.

  2. en.wikipedia.org › wiki › NvidiaNvidia - Wikipedia

    Nvidia Corporation (/ ɛ n ˈ v ɪ d i ə /, en-VID-ee-ə) is an American multinational corporation and technology company headquartered in Santa Clara, California, and incorporated in Delaware. It is a software and fabless company which designs and supplies graphics processing units (GPUs), application programming interfaces (APIs) for data science and high-performance computing as well as ...

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  4. en.wikipedia.org › wiki › NVDLANVDLA - Wikipedia

    The NVIDIA Deep Learning Accelerator ( NVDLA) is an open-source hardware neural network AI accelerator created by Nvidia. [1] . The accelerator is written in Verilog and is configurable and scalable to meet many different architecture needs.

  5. NonVisual Desktop Access (NVDA) NonVisual Desktop Access project Windows Free and open source (GPL2) Programmed and scriptable in Python. Supports Mozilla Firefox, Microsoft Internet Explorer, Word, Excel and Outlook Express, and Mozilla Orca

  6. en.wikipedia.org › wiki › Nvidia_NVENCNvidia NVENC - Wikipedia

    Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture). [2] [3]

  7. Field explanations The fields in the table listed below describe the following: Model – The marketing name for the processor, assigned by The Nvidia. Launch – Date of release for the processor. Code name – The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that ...

  8. Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.