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  1. In Whirling Witchcraft, you start with a hand of four recipe cards, as well as a number of ingredients on your workbench; ingredients come in five types, and you have a limited number of spaces for each type on your workbench. Everyone plays simultaneously during each round. You all choose and reveal a recipe from your hand at the same time ...

  2. In many ways 7 Wonders Duel resembles its parent game 7 Wonders. Over three ages, players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about 7 Wonders Duel is that, as the title suggests, the game is solely for two players.

  3. Everdell is a game of dynamic tableau building and worker placement. On their turn a player can take one of three actions: a) Place a Worker: Each player has a collection of Worker pieces. These are placed on the board locations, events, and on Destination cards. Workers perform various actions to further the development of a player's tableau ...

  4. Edit. Vlaada Chvátil (born 1971 in Jihlava , Czech Republic) is a Czech game designer whose games are often on the border between thematic games and euros. He is known for his unique style of rulebook writing that is both praised and criticised by different people. The rulebooks are often divided into several "learning scenarios", each adding ...

  5. Darwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution. With the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform ...

  6. Description. Wargames are games that depict military actions. Wargames are set in a variety of timelines, from the Ancient period to present conflicts and even in the future. Thematically, Wargames cover everything from actions between small units on a very small board to larger, extremely detailed conflicts and even global-scale wars.

  7. Agricola is a turn-based game. There are 14 game rounds occurring in 6 stages, with a Harvest at the end of each stage (after Rounds 4, 7, 9, 11, 13, and 14). Each player starts with two playing tokens (farmer and spouse) and thus can take two turns, or actions, per round. There are multiple options, and while the game progresses, you'll have ...

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