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  1. From Christian Marcussen, the creator of Merchants and Marauders, comes Clash of Cultures, a civilization game in which each player leads a civilization from a single settlement to a mighty empire. Players must explore their surroundings, build large cities, research advances and conquer those who stand in the way.

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  2. Altered is an innovative TCG which offers a new, refreshing approach to both competitive and casual players. Set in a universe of rich lore and visual design (influenced by Miyazaki's work and Dixit-like illustrations), this game is about exploring a new, reshaped Earth after a mysterious event, the Confluence, profoundly altered it.

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  3. Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century Saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor). Players earn victory points by developing their networks, building and powering urban buildings, securing ...

  4. Classification. In this 1-4 player strategic board game, you will lead a unique, asymmetric hero and their army, trying to be the ultimate victor in a war that unfolds over approximately 120 minutes. Players will choose from various actions, such as building monuments, hunting monsters, ravaging the lands, and gathering armies and artifacts.

  5. Sword & Sorcery is an epic-fantasy cooperative board game in which 1-5 players fight together against the forces of evil, which are controlled by the game system itself. Each player controls one or more heroes – legendary characters brought back to life by powerful sorcery. Weakened by the resurrection, they grow stronger during their story ...

  6. Age of Innovation. (2023) Terraform the world to expand your faction and create innovations on the way. 3.6K Rating s & 561 Comment s · GeekBuddy Analysis. 1–5 Players. Community: 1–5 — Best: 4. 40–200 Min. Playing Time. Age: 14+.

  7. Throughout a game of Faraway, you will play a row of 8 cards in front of you, from left to right. These cards represent the regions you will come across while exploring the lands. Characters on these cards will grant you victory points if you later fulfil the conditions they demand. At the end of the game, you walk back the same way, scoring ...

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