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  1. 8.1. Unsettled (2021) A cooperative survival game in the bizarre and wondrous reaches of deep space. 2.5K Rating s & 763 Comment s · GeekBuddy Analysis. 2–4 Players. Community: 1–4 — Best: 2. 60–90 Min. Playing Time. Age: 14+. Community: 12+. Weight: 3.23 / 5. 'Complexity' Rating. Designer Tom Mattson, Marc Neidlinger.

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  2. Overall 691. Thematic 111. Strategy 347. 8.2. Legacy of Yu (2023) Build the canals, repel the barbarians, and rise to fame as Yu the Great! 2K Rating s & 478 Comment s · GeekBuddy Analysis. 1 Players. Community: 1 — Best: 1. 60 Min. Playing Time. Age: 12+. Community: 12+. Weight: 2.87 / 5. 'Complexity' Rating.

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  3. 90–180 Min. Playing Time. Age: 14+. Community: 14+. Weight: 4.25 / 5. 'Complexity' Rating. Alternate Names Hegemony: Conduza Sua Classe À Vitória – Edição Ampliada + 4 more. Designer Vangelis Bagiartakis, Varnavas Timotheou. Artist Jakub Skop. Publisher Hegemonic Project Games + 5 more. See Full Credits. My rating. Buy. Sleeve. Add To Collection.

  4. Overall 73. Thematic 9. 9.0. Oathsworn: Into the Deepwood (2022) Fight for humanity's survival against unnatural horrors and the Deepwood itself. 4.6K Rating s & 1.3K Comment s · GeekBuddy Analysis. 1–4 Players. Community: 1–4 — Best: 2, 4. 30–90 Min. Playing Time. Age: 14+. Community: 14+. Weight: 3.65 / 5. 'Complexity' Rating.

  5. The Last Lighthouse is the fourth Simply Solo entry from Scott Almes. Protect against an ever-growing line of unique nightmares by deploying specialized traps. Place traps wisely to eliminate as many nightmares as possible before they damage your lighthouse and ultimately destroy it. With elegant rules and multiple levels of difficulty, The ...

  6. A hilarious comic book card game that combines luck, skill, tactics and bluffing. Build your legendary civilization to stand the test of epochs. Be the first inhabitant of the valley to hatch and own three dragons — by any means. 2 simulations to refight the actions on the flanks at the battle of Gettysburg.

  7. Reiner Knizia (born 1957 in Germany) is a full-time game designer who lived for many years in England. He earned a PhD in mathematics and has previously worked in the banking industry. His first published games in 1990 were Gold Digger and Desperados. Since then he has been one of the world's most prolific game designers with more than 600 ...

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