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  1. 2016年11月1日 · zafara di. @zafara. Nov 1, 2016. 《奥丁的盛宴》,A Feast for Odin,一款由乌玫瑰设计,于2016年发售的桌游。. 设计师把《拼布》的拼图机制融合到之前设计的各种农场主题工人放置游戏中,并且加入了更多的可选行动,使得乌玫瑰的种地游戏越种越复杂。. 游戏中,玩家 ...

  2. Tapestry is a two-hour game for 1-5 players designed by Jamey Stegmaier. Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people — your civilization is unique! In Tapestry, you start from nothing and ...

  3. Classification. Designer Uwe Rosenberg has a talent for dreaming up new and inventive card games, and Mamma Mia! is a perfect example of this talent, with players placing pizza ingredients into a combined pool, then trying to time their pizza baking in order to make use of what's available in the kitchen. Each player starts the game with eight ...

  4. Zombie Kidz Evolution is the first "legacy"-style game for kids, with basic gameplay similar to the 2013 title Zombie Kidz — but things will quickly evolve! In the game, the young players are at school when zombies start to attack, infiltrating the entryways, then barring the way to classrooms. Players move through rooms and entryways to ...

  5. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. Dominion is not a CCG, but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards.

  6. Protect the world from paradoxes with your team of time-traveling agents. Change the course of history as empires rise and fall and your tale becomes legend. Explore the Continent, upgrade your skills, and fight monsters/witchers for trophies. Prepare for unknown dangers by building the best spaceship possible.

  7. The game begins amidst the ruins of Europe as the two new "superpowers" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing. Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal: Rome vs. Carthage.