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  1. ObjectID: 413127. Description Edit History. 小心!. 對手好像快破解妳的密碼了!. 第二次世界大戰,同盟國破解了納粹的密碼,大幅縮短了戰爭。. 現在,你和你的解碼小組要想辦法破解對手的加密訊息,同時傳遞加密訊息給其他隊友!. 截碼戰考驗語言表達能力、聯想 ...

    • 9.06 x 6.30 x 1.97 inches
    • GoKids 玩樂小子
    • Fabien FulchironNILSManuel Sanchez
    • 2018
  2. Skull & Roses is not a game of luck; it's a game of poker face and meeting eyes. Skull & Roses Red features the same gameplay as Skull & Roses, with the only change being alternate rules that allow each player to control two biker gangs. Both Skull & Roses Red and Skull are playable on their own, with each game containing six different biker gangs.

    • (23.5K)
  3. Classification. In King of Tokyo, you play mutant monsters, gigantic robots, and strange aliens—all of whom are destroying Tokyo and whacking each other in order to become the one and only King of Tokyo. At the start of each turn, you roll six dice, which show the following six symbols: 1, 2, or 3 Victory Points, Energy, Heal, and Attack.

  4. Skull King is a trick-taking game similar to Oh Hell!, Wizard, Euchre and Spades, with players needing to state how many tricks they think they'll win each round. A unique element of this game is that bidding takes place simultaneously, leading to rounds that are sometimes over, or under-bid. As players must win the exact number of tricks that ...

  5. Classification. Deception: Murder in Hong Kong is a game of deduction and deception for 4-12 players that plays in about 20 minutes. In the game, players take on the roles of investigators attempting to solve a murder case – but there's a twist. The killer is one of the investigators!

  6. Classification. In Werewords, players guess a secret word by asking "yes" or "no" questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who is not only working against you, but also knows the word. If you don't guess the word in time, you can still win by identifying the werewolf!

  7. New version of Skyjo which adds Action Cards and Joker Cards. In Skyjo, each player 12 cards in a 3x4 pattern, two of them face up, all others hidden. On your turn you can take the top card from the discard or draw pile. You can exchange one card (hidden or open) from your display with it or discard the drawn card to turn one card face up.