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Machi Koro: Bright Lights, Big City is a standalone, fast-paced game for 2-5 players. Each player wants to develop the city on their own terms in order to complete all of the landmarks under construction faster than their rivals. On their turn, each player rolls one or two dice. If the sum of the dice rolled matches the number of a building ...
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Micro Moonshine. Build an empire of forbidden spirits navigating the world of illegal liquor. The definitive source for tabletop games. Find millions of ratings, reviews, videos, photos, and more from our community.
Twilight Struggle: South Asian Monsoon is intended to provide experienced players of Twilight Struggle with a new, more nuanced challenge. The nations represented in this game – in South Asia, the Indian Ocean and along China’s Asian periphery - are more remote and independent minded. All of the countries represented joined the Non-Aligned ...
Overall 8,601. 7.2. Skyrockets: Festivals of Fire (2023) Work together to successfully wow the crowds at each fireworks festival. 123 Rating s & 38 Comment s · GeekBuddy Analysis. 2–5 Players. Community: 2–3 — Best: 2–3. 10–15 Min. Playing Time. Age: 10+. Community: (no votes) Weight: 2.00 / 5. 'Complexity' Rating. Designer Charlie McCarron.
Light up the world by beautifully arranging your suns, moons and stars! In each round, you’ll place a tile in your starscape. Once you’ve got a square of 4 tiles, you can score that constellation – but you only earn points for the rarest symbol within it. Make sure your symbols are distributed equally, because at the end of the game, only ...
Classification. Kinfire Chronicles: Night's Fall is a co-operative campaign game for 1-4 players that blends thrilling fantasy adventure with tactical, edge-of-your-seat combat. Play as one of six unique Seekers, sworn to protect the city of Din’Lux and help rebuild the world beyond. Armed with kinfire lanterns, you’ll brave the Starless ...
The Shrieking Hollow is an expansion that adds a new threat and a new space to explore within The Night Cage. Pits now connect prisoners to the Hollow, where The Other lies in wait. Over the course of play, The Other will rise up out of the Hollow and attack the prisoners, destroying any part of the maze it encounters.