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  1. Arcs is a sharp sci-fi strategy game for 2–4 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle. Take actions with multi-use cards. Copy the leader, pivot to new tactics, or take the initiative for next round. Timing is everything.

    • (250)
  2. War 129. 7.6. Quartermaster General: 1914 (2016) Fast-paced grand-strategy to recreate whole WWI in 2 hours. 1K Rating s & 278 Comment s · GeekBuddy Analysis. 2–5 Players. Community: 2–5 — Best: 5. 90–120 Min. Playing Time. Age: 12+. Community: 12+. Weight: 2.67 / 5. 'Complexity' Rating. Alternate Names 主計将校:1914. Designer Ian Brody.

    • (1K)
  3. Everdell is a game of dynamic tableau building and worker placement. On their turn a player can take one of three actions: a) Place a Worker: Each player has a collection of Worker pieces. These are placed on the board locations, events, and on Destination cards. Workers perform various actions to further the development of a player's tableau ...

  4. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life.

  5. Overall 467. Strategy 267. Family 72. 7.7. The Guild of Merchant Explorers (2022) Explore strange lands, establish trade routes, and search for treasure. 4.4K Rating s & 718 Comment s · GeekBuddy Analysis. 1–4 Players. Community: 1–4 — Best: 2. 45 Min. Playing Time. Age: 14+. Community: 10+. Weight: 2.04 / 5. 'Complexity' Rating.

  6. Tin Helm is the little brother to the hit solo dungeon crawler Iron Helm. Tin Helm shares some mechanics with it's older brother, but applies many new twists. Tin Helm also is quite small in size and makes the perfect dungeon-on-the-go game. It literally fits in a shirt pocket.

  7. 5-­Minute Dungeon is a chaotic, co-­operative, real-­time card game in which players have only five minutes to escape the randomized dungeon. Communication and teamwork are critical to survival because there's no time to form a carefully considered plan — and no predicting what dangers lie ahead. In more detail, players assume the role of ...

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