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18Kit is a modular game designed to scale based on the number of players and choosen lenght of play. Players aim to make the most money by buying and selling stock in different corporation; those entities, conversely, are operated by players and may lay track, place stations, run and buy trains, and distribute returns to its shareholders.
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Nippon is an Area Majority Game in which players control Zaibatsu and try to develop their web of power by investing in new industries, improving their technological knowledge, shipping goods to foreign countries or using them to satisfy local needs, and growing their influence and power as they oversee the era of rapid industrialization of Japan.
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2017年4月16日 · Apr 16, 2017. 18Kit was Todd vander Pluym's project, submitted to DTG for publication and developed for a while, but it never raised enough interest to finish development or be published. Some of the ideas later found their way into Todd's 18India game, which is quite neat. Tip.
This is the introduction to Japanese pages in the BGG Wiki. If you want to add JP games to the database, please use our Gateway to forms in Japanese: 日本のゲームを世界に広めよう. Here is ユーザがボードゲームギーク (BGG)でできること. It helps to understand: the Naming Conventions on BGG. よい説明文の書き方.
18xx is the collective term used to describe a set of railroad-themed stock market and tile laying games. The 18xx set has two main branches: the 1829 branch (1829, 1825, 1853, and 1829 Mainline) and the 1830 branch (1830, 1856, 1870, etc). There are also a number of crossover games which sit somewhere between the two branches (eg 1860).
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Sekigahara is a 3-hour block game based on the Japanese campaign waged in 1600. The 7-week war, fought along Japan's two major highways and in scattered sieges and backcountry skirmishes, elevated Tokugawa Ieyasu to Shogun and unified Japan for 265 years. Sekigahara is designed to offer an historically authentic experience within an intuitive ...