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  1. 2018年11月28日 · 在季节盘摆好季节骰之后,游戏从冬季开始,在二人游戏中每个季节放置3个骰子,投掷后每个玩家选择一个骰子,执行上面的行动:拿取元素/抽取卡牌/增加召唤值/将现有元素转化为水晶/获取水晶, 如果集齐了某张卡牌上的所需元素,就可以将该卡牌打出。 在这里,玩家所能打出的卡牌受召唤能的限制,在魔法师面板上,有0~15的召唤值,对应所能打出的卡牌数量,所以,在游戏初期努力提升你的召唤值非常有必要,如果运气不好,可以使用魔法师面板上的禁咒,代价是损失一定数量的水晶(-5;-12;-20),但是从长远角度看,这些损失是不足为惜的。

  2. Team up or brave treacherous mountain routes alone with two different maps of Asia.

    • (6.1K)
  3. Build train routes across Europe in this sequel to the hit family board game.

  4. 本文将简单介绍一下游戏的背景,核心机制,游戏流程,基本的规则介绍以及关于维京人的一些知识。之后,可能会出一篇战报,进行玩后的体验评价。在读完全文章后虽然不能不看规则书的直接玩游戏,但应该会对游戏有个基本但全面的了解。

  5. This is the grandfather of the collectible card game (or CCG) genre. Cards are categorized as common, uncommon, rare, and mythic rare. Players collect cards and build decks out of their collection. Players build a deck of cards and duel against an opponent's deck. Players are wizards attempting to reduce their opponent's life total to zero.

  6. From the designer (about his Commands and Colors system, C&C: Ancients, and Memoir' 44): "Commands & Colors: Ancients" depicts warfare from the Dawn of Military History (3000 BC) to the opening of the Dark Ages (400 AD). Quite an ambitious undertaking ...

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