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  1. en.wikipedia.org › wiki › StencylStencyl - Wikipedia

    Stencyl is a video game development tool that allows users to create 2D video games for computers, mobile devices, and the web. The software is available for free, with select publishing options available for purchase. [2] The software was originally called "StencylWorks" while in development and for the initial release but was later ...

    • May 31, 2011; 12 years ago
    • Haxe
    • 4.0.4, / November 14, 2020; 2 years ago
  2. en.wikipedia.org › wiki › BitsquidBitsquid - Wikipedia

    Bitsquid. Autodesk Stingray, formally known as Bitsquid, is a discontinued 3D game engine with support for Linux, Windows, PlayStation 5, PlayStation 4, PlayStation 3, Xbox Series X and Series S, Xbox 360, Android and iOS. It uses the Lua scripting language. [1]

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  4. en.wikipedia.org › wiki › Cocos2dCocos2d - Wikipedia

    Cocos2d. Cocos2d is an open-source game development framework for creating 2D games and other graphical software for iOS, Android, Windows, macOS, Linux, HarmonyOS, OpenHarmony and web platforms. It is written in C++ and provides bindings for various programming languages, including C++, C#, Lua, and JavaScript.

    • 4.0, / 29 November 2019; 3 years ago
    • C++
  5. en.wikipedia.org › wiki › Panda3DPanda3D - Wikipedia

    Panda3D is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games. [2] Panda3D is free, open-source software under the revised BSD license . Panda3D's intended game-development language is Python. The engine itself is written in C++ and utilizes an automatic wrapper ...

  6. en.wikipedia.org › wiki › Game_engineGame engine - Wikipedia

    v. t. e. A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs such as a level editor. [1] The "engine" terminology is akin to the term "software engine" used more widely in the software industry . Game engine can also refer to the development ...

  7. Source is a 3D game engine developed by Valve.It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2.It is most well-known for its usage by Valve, but the engine has been used both by small teams and individuals to create modifications of Valve games, [1] and other studios creating distinct games, notably Troika Games ...

  8. en.wikipedia.org › wiki › OpenFLOpenFL - Wikipedia

    OpenFL is a free and open-source software framework and platform for the creation of multi-platform applications and video games.[5][6] OpenFL applications can be written in Haxe, JavaScript (EcmaScript 5 or 6+), or TypeScript,[7] and may be published as standalone applications for several targets including iOS, Android, HTML5 (choice of ...