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  1. Description. Edit. China is an abstracted game of political influence in China. Players use cards to place pieces (Houses or Emissaries) into the nine regions on the board. When all house spaces in a region are filled (or at the end of the game), players score for majorities of houses in that region. At game end, players then score for having ...

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  2. Classification. In 1880: China, based on 1829 by Francis Tresham, the players become railway barons in the far east, experiencing China's railway history in a game that was designed to represent related historical events as correctly as possible within its own game mechanisms. Being a classic 18xx game, the players compete to become the richest.

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  3. 1 Game Board. 150 Ownership Markers (30 each of 5 colors) 90 Shop Tiles. 1 Year Marker -- rules change: 9 Business Outlook cards replaced with one Year (round) Marker. 1 Linen Bag. Mini cards: 5 Player Aid. 85 Building. 84 Money $6600k total -- 18 x $200k, 18 x $100k, 18 x $50k, and 30 x $10k.

  4. South China Sea (SCS) provides an integrated political-military simulation of near future contention and conflict around the South China Sea. Players take on the roles of China, the United States, Malaysia, the Philippines, and Vietnam. They simulate current political tensions through card play and structured negotiation keyed to real world events in an effort to "move the needle" to ...

  5. Use your Sages and the knowledge of your civilization to solve the great Challenges of humanity that will mark its history. In Path of Civilization, from the very first second of the game you must make choices that will have repercussions until the end of the game. The game is played simultaneously and works with a simple card and resource ...

  6. Brass: Birmingham is an economic strategy game sequel to Martin Wallace' 2007 masterpiece, Brass. Brass: Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870. It offers a very different story arc and experience from its predecessor.

  7. Classification. From the publisher's press release: "Each player begins by sketching a TELESTRATIONS word dictated by the roll of a die. The old fashioned sand timer may limit the amount of time they get to execute their sketch, but it certainly doesn't limit creativity! Time's up! All players, all at the same time, pass their sketch to the ...