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  1. Some objective is to have 3 planets with tech specialties. Someone works to get it, and when they've passed you choose the weakest of their three planets and take it from them just before the status phase. Tech path - Biostims, hypermotabilism, Sling relay, gravity drive. light/wave deflector late game.

  2. Ships of the lost fleet allow access to new action spaces and technolgies to be found on the new board, aswell as special federation tokens and artifacts, no standard Q.I.C. actions anymore, Q.I.C. actions only available on ships. 6 new adv. techs. 4 new roundboosters. 3 new round scorings. Some faction balancing (start resources, income ...

  3. Few are aware that the fate of the land now lies with brave heroes who are the only ones who can prevent the oncoming Age of Darkness. Chronicles of Drunagor - Age of Darkness is a fully cooperative and strategy board game of tactical combat in a dungeon crawl adventure for one to five players. CoD-AoD is based on multiple 3D scenarios, each of ...

  4. Chaosium Inc. 2872% funded. pledged. via. Advertisement. Horror on the Orient Express: The Board Game lures you into the luxurious Orient Express in the 1920s, taking you on a dangerous train ride into the realm of the Dreamlands. Everything is against you, from monsters attacking the train to murderous cults hiding among the passengers.

  5. 2023年8月2日 · Evenfall is a card-driven, engine-building game with both novel and familiar mechanisms for 1 to 4 players. Manage your resources, execute your actions in an efficient order, and discover card and action synergies that generate victory points. The game ends after three rounds, then the player with the most points wins.

  6. Grand Operational Simulation Series, which began with the new "Wacht am Rhein", is a WWII operational series. GAME SCALE: Map: 1 mile per hex Time: 3 Game Turns per day Units: battalions. Some are at the company level. Each strength step is equal to a company. Hannut is the series introductory game.

  7. I've been meaning to write one of these up for a while. Some players like to make the table love them & keep the heat off themselves. I prefer to use every advantage I have, because the heat won't turn off. During mapbuilding/slice selection in pre-built maps,