搜尋結果
Twilight Struggle (2005) Relive the Cold War and rewrite history in an epic clash between the USA and USSR. 48K Rating s & 10K Comment s · GeekBuddy Analysis. 2 Players. Community: 2 — Best: 2. 120–180 Min. Playing Time. Age: 13+. Community: 14+. Weight: 3.61 / 5. 'Complexity' Rating. Alternate Names Gleichgewicht des Schreckens + 8 more.
- (48.2K)
Twilight Struggle. Part of GMT's Lunchtime Series, Twilight Struggle: Red Sea – Conflict in the Horn of Africa is a two-player card driven game that builds on the award winning Twilight Struggle. The year is 1974, and the Soviet Union and the United States have been locked in a life-or-death struggle across the globe.
- (671)
War 273. Strategy 582. 7.0. Diplomacy (1959) Powers of post-Victorian Europe cooperate and clash to become master of the Continent. 13K Rating s & 4.6K Comment s · GeekBuddy Analysis. 2–7 Players. Community: 6–7 — Best: 7. 360 Min. Playing Time. Age: 12+. Community: 14+. Weight: 3.34 / 5. 'Complexity' Rating.
Description. Edit. Modern Warfare games cover armed conflicts occurring after World War II (1945 - present). Two precise wars during this period have their own specific category: Korean War (1950-53) and Vietnam War (1945-75). The most popular Modern Warfare games are also categorized as Wargames. Historical categories on BGG: Ancient. Medieval.
Hegemony is an asymmetric politico-economic card-driven board game for 2-4 players that puts you in the role of one of the socio-economic groups in a fictional state: The Working Class, the Middle Class, the Capitalist Class and the State itself. The Working class controls the workers. The Capitalist class controls the companies.
Strategy. Category. Mechanism. My Little Scythe. It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory”, which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.
In Ierusalem: Anno Domini, we represent one of the communities of followers of Jesus of Nazareth who, coming to Jerusalem from nearby towns and villages, want to approach the place of the Last Supper and position ourselves as close as possible to the seats of Jesus and his apostles. The closer we are, the more points we earn at game's end.