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Fortunes can be made and gambled depending on circumstances. In East India Companies, players manage a large shipping company that trades with far flung trading posts in India. They must manage their ships and invest in buying shares of their own company or those of their competitors. Most importantly, players have to keep an eye on the ...
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Pandemic: The Cure, a dice-based version of the popular Pandemic board game, sets up in less than a minute and plays in 30 minutes. As in the board game, four diseases threaten the world and it's up to your team to save humanity. You and your team must keep the world's hotspots in check before they break out of control, while researching cures ...
Ships of the lost fleet allow access to new action spaces and technolgies to be found on the new board, aswell as special federation tokens and artifacts, no standard Q.I.C. actions anymore, Q.I.C. actions only available on ships. 6 new adv. techs. 4 new roundboosters. 3 new round scorings. Some faction balancing (start resources, income ...
2021年8月14日 · I thought I could add this to the guide, to help clear confusion of a few rules with Vengeance: 1. Vengeance only needs to have 1 presence on the board to be able to use their special rule and let a build pass through IN ANY LAND for 1 fear (effectively keeping the disease).
In Evacuation, life on our planet is being burned away thanks to increasingly intense sunlight, so everyone is trying to move all the people and factories in their territories from the "old" planet to a new one — and they have only four rounds in which to do so. You start the game with a full functioning economy, and over the course of play ...
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Fire When Ready has two player, solitaire, and multi-palyer scenarios with basic and advanced rules. Scenarios cover Britain vs. France, Germans vs. Dewey, the Chinese vs. Japanese Battle of the Yalu, U.S. vs. Spain at Santiago, and Russia vs. Japan at Tsushima. Components: Rules, Map, Ship Counters.