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  1. Ticket to Ride: Nordic Countries. (2007) Build railways to connect destinations across Scandinavia, Finland, and Estonia. 14K Rating s & 2.6K Comment s · GeekBuddy Analysis. 2–3 Players. Community: 2–3 — Best: 3. 30–60 Min. Playing Time.

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  2. Overall 160. Family 30. 7.5. Ticket to Ride: Europe (2005) Build train routes across Europe in this sequel to the hit family board game. 76K Rating s & 11K Comment s · GeekBuddy Analysis. 2–5 Players. Community: 2–5 — Best: 4. 30–60 Min. Playing Time. Age: 8+. Community: 8+. Weight: 1.92 / 5. 'Complexity' Rating.

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  3. The Ticket to Ride series is a series of train-themed games developed by Alan R. Moon and published by Days of Wonder. The first game in the series, Ticket to Ride, won the 2004 Spiel des Jahres. Ticket to Ride Games. Ticket to Ride Map Expansions. Ticket to Ride Small Expansions. Ticket to Ride Kids. Ticket to Ride Cities. Ticket to Ride Spin Offs

  4. Ticket to Ride: USA 1910 is a card expansion for the original Ticket to Ride boardgame, winner of the 2004 Spiel des Jahres.It contains 181 large format cards (the same size as Ticket to Ride: Europe and Ticket to Ride: Märklin).This includes 35 new 1910 Destination Tickets, a GlobeTrotter Bonus card for completing the most tickets, 4 Mystery Train Destination Tickets originally provided in ...

  5. The object of the game is to visit as many of the principal cities of the world in as short a time as possible, starting from London; to purchase a souvenir of each place visited and return home to London when an agreed number of souvenirs have been purchased. Travel is made by Air, Sea, Rail and Road. Tickets are purchased at any of the ...

  6. Strategy 304. Family 89. 7.4. Ticket to Ride: Märklin (2006) Build railroad routes across Germany to try to connect valuable destinations. 9.2K Rating s & 2.2K Comment s · GeekBuddy Analysis. 2–5 Players. Community: 2–5 — Best: 4. 30–60 Min. Playing Time. Age: 8+. Community: 8+. Weight: 2.24 / 5. 'Complexity' Rating.

  7. Classification. Ticket to Ride Map Collection 8: Iberia & South Korea gives you the chance to set up rail networks on two peninsulas with wildly different settings. On the Iberian peninsula, players start the game by drafting six destination cards, then keeping four of them — a process they repeat before the train deck runs out the first time.

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