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  1. Age of Innovation is a standalone game set in the world of Terra Mystica. Twelve factions, each with unique characteristics, populate this world of varying terrains. Here you will compete to erect buildings and merge them into cities. Each game allows you to create ...

  2. In Marvel Zombies: X-Men Resistance, players control the last surviving Super Heroes (Hero Mode). The X-Men and their mutant nemeses unite against the zombie threat. Each Super Hero has unique skills that get unlocked the more zombies you eliminate. Players can use actions to acquired various Traits. These single-use cards boost their skills in ...

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  3. Classification. Kluster DUO is an incredibly fun family-friendly dexterity game! The large, unstable “spinner” magnets can be used alone or as an expansion for Kluster. Kluster's rules are extremely simple. However, they allow for many strategic possibilities! Take turns placing a magnet inside the string. But be careful because you collect ...

  4. Nidavellir, the Dwarf Kingdom, is threatened by the dragon Fafnir. As a venerable Elvaland, you have been appointed by the King. Search through every tavern in the kingdom, hire the most skillful dwarves, recruit the most prestigious heroes, and build the best battalion you can to defeat your mortal enemy! Each turn in Nidavellir, bid a coin on ...

  5. Welcome to the world of Res Arcana! In it, Life, Death, Elan, Calm, and Gold are the essences that fuel the art of magic. Choose your mage, gather essences, craft unique artifacts, and use them to summon dragons, conquer places of power, and achieve victory! A game typically lasts 4-6 rounds.

  6. Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points. If you're wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige.

  7. Frosthaven is the story of a small outpost far to the north of the capital city of White Oak, an outpost barely surviving the harsh weather as well as invasions from forces both known and unknown. There, a group of mercenaries at the end of their rope will help bring back this settlement from the edge of destruction.

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