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    即刻下载《幻夢天穹》走进全3D自由探索的仙侠世界,共筑江湖霸业. 開局一把劍歸來滿神裝.什麼都送年度好遊

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  1. Description WAMOTOPIA 2023: From December 16, 2023, to January 1, 2024, Wamians will jointly undertake a profound exploration of the future world, weaving a spectacular emergence, a prototype society of the future in Chiang Mai. In August 2022, a group of ...

  2. When the employer is measuring productivity, he/she plays a cooperative game if he/she has a ticker at the door that tracks when the employee walks in and out. However, if the employer can’t verify the quality of work or effort put in, then the game is non-cooperative. In technology jobs, and inside startups especially, it’s often difficult ...

  3. = A Funder’s Perspective: How Games Can Transform Learning URL = http://www.youtube.com/watch?feature=player_embedded&v=ahYeJ5LmnXI Description "In this short talk ...

  4. Android is less and less open, so what are the alternatives? Description By Glyn Moody: "More about Neo FreeRunner: a Linux-based touch screen smart phone ultimately aimed at general consumer use as well as Linux desktop users and software developers. ...

    • Introductory Quotation
    • Definition
    • Discussion: Why Is It Emerging Now?
    • Reasons For Peer Production
    • Conditions For Peer Production
    • Chris Ahlert Reflects on The Expansion of Peer Production
    • From P2Pvalue Project
    • Continue to Peer Production - Part Two

    "When costs of participation are low enough, any motivation may be sufficient to lead to a contribution." - Michael Feldstein

    1. Commons-based peer production is a term coined by Harvard Law School professor Yochai Benkler. It describes a new model of socioeconomic production in which large numbers of people work cooperatively (usually over the Internet). Commons-based projects generally have less rigid hierarchical structures than those under more traditional business mo...

    Yochai Benkler's summary

    Yochai Benkler advances a powerful hypothesis, that lowering the capital requirements of information production 1. reduces the value of proprietary strategies and makes public, shared information more important, 2. encourages a wider range of motivations to produce, thus demoting supply-and-demand from prime motivator to one-of-many, and 3. allows large-scale, cooperative information production efforts that were not possible before, from open-source software, to search engines and encyclopedi...

    Michel Bauwens & Vasilis Kostakis

    1. Read Chapters 2 and 4 from Peer to Peer: The Commons Manifesto 2. Read Part One from Network Society and Future Scenarios for a Collaborative Economy.

    Franz Nahrada summarizes the arguments of Yochai Benkler in The Wealth of Networks: "The networked information economy improves individual autonomy in three ways. (the following observations partly quoted from Yochai Benkler) 1. First, it improves individuals’ capacities to do more for and by themselves. Take baking for example. The internet offers...

    Yochai Benkler on the conditions for success

    As summarized Tom Abate by athttp://www.newcommblogzine.com/?p=509 "Benkler lays out three characteristics of successul group efforts: “They (the tasks) 1) must be modular. That is, they must be divisible into components, or modules, each of which can be produced independently of the production of the others. This enables production to be incremental and asynchronous, pooling the efforts of different people, with different capabilities, who are available at different times." 2.) “For a peer p...

    Don Tapscott in Wikinomics

    "Peer Production works best when at least four conditions are present: 1. The object of production is information or culture, which keeps the cost of participation low from contributors 2. Tasks can be chunked out into bite-sized pieces that individuals can contribute in small increments and independently of other producers (i.e. entries in an encyclopedia or components of a software program). This makes their overall investment of time and energy minimal in relation to the benefits they rece...

    URL = http://openbusiness.cc/category/models "The main difference between software and material good productions concerns their outcomes: software and material good. Software is a kind of information and immaterial in its essence, and hence extremely easy to copy, distribute and share. On the other side, material goods are not copyable at all, and ...

    Open the original doc " 1. Collaborative production. CBPP involve some form of “collaboration” and some “production” – a process among peers that in their interaction form, develop, produce or build something valuable not present before their interaction. What results from this process might be very diverse. 2. Peer based: How individuals relate to...

    Continued at Peer Production - Part Two What you can find there: 1. 1 Consequences of Peer Production 1. 1.1. 1.1 On the difference between capitalists and entrepreneurs 1.2. 1.2 On the difference between for profit and for benefit 1.3. 1.3 Conclusion 1. 2 Criticism of Peer Production 1. 1.1. 2.1 Main Arguments summary 1.2. 2.2 Nicholas Carr on the...

  5. Name Supported OS Can be used offline Map data source(s) License Notes GMapCatcher GNU/Linux, MacOS, Windows Yes CloudMade, OpenStreetMap, Yahoo Maps, Bing Maps, Nokia Maps GNU GPLv2 Mapeo GNU/Linux, MacOS, Windows (Android in

  6. "Online communities are increasingly permeating numerous aspects of our daily lives, from asking for support in a specialized forum to mediating our daily work practices [36]. The nature and overall purpose change from community to community, and there have been academic efforts to study and characterize them systematically and empirically [37].

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