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  1. The aim of Inventors of the South Tigris is to be the player with the most Victory Points (VP) at the game’s end. Points are primarily gained by Inventing, Building, Testing, and Publishing Devices. Players can also score points by training their Craftspeople, developing their Workshops, Researching, and Influencing the 3 scientific Guilds.

  2. Join the largest board game community online. Discover new games rate and review them and share your passion with others.

  3. There is a secret world where ancient evil weaves a modern mystery… they call it Little China. It’s where Big Trouble was waiting for Jack Burton and his friends as they uncover an ancient diabolical plot. The evil minions of the immortal ghost-sorcerer Lo Pan are waiting to chop down the players with axes and guns in dark alleys and all ...

  4. A family that SLAYS together, STAYS together! Children of Morta: The Board Game is a cooperative adventure game with a unique shared bag-building mechanism, permanent character development, an emphasis on family growth, simultaneous turns, and interconnected cooperation. In this game, you take on the role of a member of the Bergson family as ...

  5. Santorini is an accessible strategy game, simple enough for an elementary school classroom while aiming to provide gameplay depth and content for hardcore gamers to explore, The rules are simple. Each turn consists of 2 steps: 1. Move - move one of your builders into a neighboring space. You may move your Builder Pawn on the same level, step-up ...

  6. Vlaada Chvátil (born 1971 in Jihlava , Czech Republic) is a Czech game designer whose games are often on the border between thematic games and euros. He is known for his unique style of rulebook writing that is both praised and criticised by different people.

  7. 1313 Dead End Drive. A bluffing game where you try to conceal your identity. On your turn you move two of the character pawns on the board. Movement is decided by dice. The board is a 3D house with several traps. If you move a character to a trap space, you may spring the trap if you have the corresponding card in your hand.