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  1. Smartphone Inc. is an economic simulation Eurogame. Over five rounds, players program their decisions about price, production, research, and expansion. The game features a unique mechanism of planning, which combines patching mechanisms with bidding and action selection. Each of the rounds consists of eight simple phases: planning, pricing ...

    • (6.2K)
  2. Mobile Markets is a standalone game in the line of Smartphone Inc. providing a similar game experience, but it offers players new mechanisms, more complexity, and strategic planning, interaction, and competition. Join the race to satisfy the various demands of different types of customers all around the world!

    • (911)
  3. Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances.

  4. Age of Innovation. (2023) Terraform the world to expand your faction and create innovations on the way. 3.5K Rating s & 556 Comment s · GeekBuddy Analysis. 1–5 Players. Community: 1–5 — Best: 4. 40–200 Min. Playing Time. Age: 14+.

  5. Brass: Lancashire — first published as Brass — is an economic strategy game that tells the story of competing cotton entrepreneurs in Lancashire during the industrial revolution. You must develop, build, and establish your industries and network so that you can capitalize demand for iron, coal and cotton. The game is played over two halves ...

  6. Develop a city, complete with impressive landmarks, as the Mayor of Machi Koro.

  7. Differences between 1st edition and 2nd edition: After Nexus, the publisher of the 1st edition, filed for bankruptcy, War of the Ring was picked up by Ares Games, and the designers used the opportunity of the new print run to release a 2nd edition that incorporates a few simple rule and card changes to address a few game balance and integrity issues that had been exploited by experienced players.

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