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2018年7月10日 · The catch is, once you use an action from the fifth column, you can't place any more vikings for the rest of this round. New puzzle-tiles: 2x5 rectangle (horse/pregnant horse/leather/vadmal) and 5 spaces in a "U" shape (herbs/pig/antlers/tools).
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2016年11月1日 · 而这部不仅非常农场主,而且还有独特的拼图机制,掷骰机制与升级后的工人放置机制。. 最后,在洞农被诟病重开性不高后,乌玫瑰总算又加入了卡牌元素。. 虽然按乌玫瑰的尿性…卡牌平衡性做的不会太好…但大量的卡牌也让游戏的重开度大大提升 ...
Lost Ruins of Arnak 阿納克遺跡的詳細策略指南(翻譯)
Now you will lead an expedition to explore the island, find lost artifacts, and face fearsome guardians, all in a quest to learn the island's secrets. Lost Ruins of Arnak combines deck-building and worker placement in a game of exploration, resource management, and discovery.
Work together to forage for food, craft a fire, and build shelters, but be wary: every step you take in the ravine could be one step closer to madness. During the Day, players risk their hearts to leave camp and forage for food and supplies.
The game is played in five phases, each consisting of five rounds. Each phase begins with the game board stocked with settlement tiles and goods tiles. At the beginning of each round all players roll their two dice, and the player who is currently first in turn order rolls a goods placement die.
Players can use their collected hazard cards to stop other players in their tracks: moving their own cowboys forward and moving opponents' cowboys backwards on the track. Run, Cowboy, Run! is strategic, trick-taking card game for 2 to 6 players, ages 10+.