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  1. 對測試人員要有禮貌 測試人員基本是是在幫你的忙。 他們可能搞不清楚遊戲規則,甚至要你重複說明好幾次,但是他們其中可能有些人會對你有極大的幫助,例如某些人會成為你的遊戲的愛好者,或是有人認識幾個出版社的朋友,說不定還會透過他們找到願意簽約出版你的遊戲的人。

  2. cymerdown's Comprehensive Dune: Imperium Strategy Guide Hi all, after about 25 playthroughs of the game (as of March 2021), I've compiled my thoughts and findings into a strategy guide. As with any strategy guide, these are my opinions, and I'm happy to listen

  3. 2021年3月8日 · Because Artillery says that it gives +1 for each revealed card that gives any swords, that turn. So what happens later on, on the other players' Agent or Reveal turns will not matter. So it means it is a lasting effect, that stays even if some of those revealed cards are trashed/discarded by other players...

  4. That Time You Killed Me is an abstract narrative game of time and murder that introduces new scenarios with unique rules and components as you play. As with any game about mucking about across time, you must play through this content in a strict, unalterable order. To set up, place three game boards in a row to represent past, present, and future.

  5. Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century Saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor). Players earn victory points by developing their networks, building and powering urban buildings, securing ...

  6. Imperial Struggle is a two-player game depicting the 18th-century rivalry between France and Britain. It begins in 1697, as the two realms wait warily for the King of Spain to name an heir, and ends in 1789, when a new order brought down the Bastille. The game is not merely about war: both France and Britain must build the foundations of ...

  7. T.I.M.E Stories is a narrative game, a game of "decksploration". Each player is free to give their character as deep a "role" as they want, in order to live through a story, as much in the game as around the table. But it's also a board game with rules which allow for reflection and optimization. At the beginning of the game, the players are at ...