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  1. Classification. The otherworldly artefacts known as Talismans have once more descended onto the mortal plane, signaling the dawn of a new era— and the need for a new ruler! In Talisman: The Magical Quest Game – 5th Edition, set forth on an epic adventure, racing to be the first to obtain a Talisman, reach the Crown of Command in the center ...

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  2. Classification. From the publisher's press release: "Each player begins by sketching a TELESTRATIONS word dictated by the roll of a die. The old fashioned sand timer may limit the amount of time they get to execute their sketch, but it certainly doesn't limit creativity! Time's up! All players, all at the same time, pass their sketch to the ...

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  3. In Kingdomino, you are a lord seeking new lands in which to expand your kingdom. You must explore all the lands, including wheat fields, lakes, and mountains, in order to spot the best plots, while competing with other lords to acquire them first. The game uses tiles with two sections, similar to Dominoes. Each turn, each player will select a ...

  4. Destinies (English edition) (2021) $25. ln. Destinies (English edition) (2021) See All (68) Sell a Copy Price History. Advertisement.

  5. Cascadia is a puzzly tile-laying and token-drafting game featuring the habitats and wildlife of the Pacific Northwest. In the game, you take turns building out your own terrain area and populating it with wildlife. You start with three hexagonal habitat tiles (with the five types of habitat in the game), and on a turn you choose a new habitat ...

  6. In Canvas, you play as a painter competing in an art competition. Players will collect art cards, layering 3 of them together to create their own unique Painting. Each card contains a piece of artwork as well as a set of icons used during scoring. Icons will be revealed or hidden based on the way players choose to layer the cards making for an ...

  7. Category. Mechanism. Family. Players compete in two teams in Decrypto, with each trying to correctly interpret the coded messages presented to them by their teammates while cracking the codes they intercept from the opposing team. In more detail, each team has their own screen, and in this screen they tuck four cards in pockets numbered 1-4 ...

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