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  1. 2007年10月10日 · The Assurance Game Definition The Assurance Game is “a situation where neither player can provide a sufficient amount of the good if they contribute alone, thus for each player, if the other Defects then she should also Defect, but if the other Cooperates then she ...

  2. Learning II is learning to learn. Learning III - Hyper-complexity: Learning III is a change in the process of Learning II, e.g. a corrective change in the system of sets of alternatives from which a choice is made. It works much as Learning II but on a higher level of abstraction. Bateson points out that this level of learning is never achieved ...

  3. Abstract “When Zizek (2002b) defines his idea of cybercommunism using an adaptation of the Leninist formula 'Socialism —free access to internet + the power of the Soviets', he omits the crucial part about electricity. The cybercommunist idea that the information ...

  4. The plug computer is suitable for file sharing, running a media server, back-up services, and remote access functions. It can be used as a bridge between home computing devices and Internet-based services. Plug computing is quickly expanding—delivering new devices, services, value-added applications, and advanced network connectivity to users ...

  5. = "research field aimed at founding, developing, and applying computational – i.e. computer-, algorithm- and data-based – methods, while considering the interactions between computational advances on one hand, and humans, society and technology on the other". ...

  6. Still others–the cypherpunks–strove to harness cryptographic innovations in order to drive much broader social and political changes. The intellectual roots of the cypherpunk movement are grounded in the work of people like David Chaum, who first proposed the use of cryptographic primitives to create anonymous digital cash in the early 80’s.

  7. Technical Description. "DHTs obviated the server from P2P networks. A DHT is a hash table that partitions the keyspace and distributes the parts across a set of nodes. For any new content added to the network, a hash (k) is calculated and a message is sent to any node participating in the DHT. This message is forwarded from node to node until ...